1.Adım Npclisti Açın
Kod:
20114 lion_white
20115 boar_2
20113 dog_god_2
20116 fire_tiger_2
20118 lion_2
En alta yapıştırıp kaydedin
2.Adım
Npc.epk Yı Çıkartın İndirdiniz dosyayı içine atın
Sonra Rootpackgen.xml[pack.xml]'i açın
Boar_2 İçinKod:
<File archivedPath="d:/ymir work/npc/boar_2/attack1.gr2 " type="0"><![CDATA[Source\ymir work\npc\boar_2\attack1.gr2 ]]></File>
<File archivedPath="d:/ymir work/npc/boar_2/attack2.gr2" type="0"><![CDATA[Source\ymir work\npc\boar_2\attack2.gr2]]></File>
<File archivedPath="d:/ymir work/npc/boar_2/attack3.gr2" type="0"><![CDATA[Source\ymir work\npc\boar_2\attack3.gr2]]></File>
<File archivedPath="d:/ymir work/npc/boar_2/back_damage.gr2" type="0"><![CDATA[Source\ymir work\npc\boar_2\back_damage.gr2]]></File>
<File archivedPath="d:/ymir work/npc/boar_2/black_wild_boar.dds" type="0"><![CDATA[Source\ymir work\npc\boar_2\black_wild_boar.dds]]></File>
<File archivedPath="d:/ymir work/npc/boar_2/boar2.gr2" type="0"><![CDATA[Source\ymir work\npc\boar_2\boar2.gr2]]></File>
<File archivedPath="d:/ymir work/npc/boar_2/boar2_lod_01.gr2" type="0"><![CDATA[Source\ymir work\npc\boar_2\boar2_lod_01.gr2]]></File>
<File archivedPath="d:/ymir work/npc/boar_2/boar2_lod_02.gr2" type="0"><![CDATA[Source\ymir work\npc\boar_2\boar2_lod_02.gr2]]></File>
<File archivedPath="d:/ymir work/npc/boar_2/boar2_lod_03.gr2" type="0"><![CDATA[Source\ymir work\npc\boar_2\boar2_lod_03.gr2]]></File>
<File archivedPath="d:/ymir work/npc/boar_2/dead.gr2" type="0"><![CDATA[Source\ymir work\npc\boar_2\dead.gr2]]></File>
<File archivedPath="d:/ymir work/npc/boar_2/front_damage.gr2" type="0"><![CDATA[Source\ymir work\npc\boar_2\front_damage.gr2]]></File>
<File archivedPath="d:/ymir work/npc/boar_2/run.gr2" type="0"><![CDATA[Source\ymir work\npc\boar_2\run.gr2]]></File>
<File archivedPath="d:/ymir work/npc/boar_2/skill.gr2" type="0"><![CDATA[Source\ymir work\npc\boar_2\skill.gr2]]></File>
<File archivedPath="d:/ymir work/npc/boar_2/stand_up.gr2" type="0"><![CDATA[Source\ymir work\npc\boar_2\stand_up.gr2]]></File>
<File archivedPath="d:/ymir work/npc/boar_2/wait1.gr2" type="0"><![CDATA[Source\ymir work\npc\boar_2\wait1.gr2]]></File>
<File archivedPath="d:/ymir work/npc/boar_2/wait2.gr2" type="0"><![CDATA[Source\ymir work\npc\boar_2\wait2.gr2]]></File>
<File archivedPath="d:/ymir work/npc/boar_2/wait.gr2" type="0"><![CDATA[Source\ymir work\npc\boar_2\wait.gr2]]></File>
<File archivedPath="d:/ymir work/npc/boar_2/walk.gr2" type="0"><![CDATA[Source\ymir work\npc\boar_2\walk.gr2]]></File>
Kurt 2 İçin
Kod:
<File archivedPath="d:/ymir work/npc/dog_god_2/attack1.gr2 " type="0"><![CDATA[Source\ymir work\npc\dog_god_2\attack1.gr2 ]]></File>
<File archivedPath="d:/ymir work/npc/dog_god_2/attack2.gr2" type="0"><![CDATA[Source\ymir work\npc\dog_god_2\attack2.gr2]]></File>
<File archivedPath="d:/ymir work/npc/dog_god_2/attack3.gr2" type="0"><![CDATA[Source\ymir work\npc\dog_god_2\attack3.gr2]]></File>
<File archivedPath="d:/ymir work/npc/dog_god_2/back_damage.gr2" type="0"><![CDATA[Source\ymir work\npc\dog_god_2\back_damage.gr2]]></File>
<File archivedPath="d:/ymir work/npc/dog_god_2/black_dog_god.dds" type="0"><![CDATA[Source\ymir work\npc\dog_god_2\black_dog_god.dds]]></File>
<File archivedPath="d:/ymir work/npc/dog_god_2/dead.gr2" type="0"><![CDATA[Source\ymir work\npc\dog_god_2\dead.gr2]]></File>
<File archivedPath="d:/ymir work/npc/dog_god_2/dog_god_2.gr2" type="0"><![CDATA[Source\ymir work\npc\dog_god_2\dog_god_2.gr2]]></File>
<File archivedPath="d:/ymir work/npc/dog_god_2/dog_god_2_lod_01.gr2" type="0"><![CDATA[Source\ymir work\npc\dog_god_2\dog_god_2_lod_01.gr2]]></File>
<File archivedPath="d:/ymir work/npc/dog_god_2/dog_god_2_lod_02.gr2" type="0"><![CDATA[Source\ymir work\npc\dog_god_2\dog_god_2_lod_02.gr2]]></File>
<File archivedPath="d:/ymir work/npc/dog_god_2/dog_god_2_lod_03.gr2" type="0"><![CDATA[Source\ymir work\npc\dog_god_2\dog_god_2_lod_03.gr2]]></File>
<File archivedPath="d:/ymir work/npc/dog_god_2/front_damage.gr2" type="0"><![CDATA[Source\ymir work\npc\dog_god_2\front_damage.gr2]]></File>
<File archivedPath="d:/ymir work/npc/dog_god_2/run.gr2" type="0"><![CDATA[Source\ymir work\npc\dog_god_2\run.gr2]]></File>
<File archivedPath="d:/ymir work/npc/dog_god_2/skill.gr2" type="0"><![CDATA[Source\ymir work\npc\dog_god_2\skill.gr2]]></File>
<File archivedPath="d:/ymir work/npc/dog_god_2/stand_up.gr2" type="0"><![CDATA[Source\ymir work\npc\dog_god_2\stand_up.gr2]]></File>
<File archivedPath="d:/ymir work/npc/dog_god_2/wait1.gr2" type="0"><![CDATA[Source\ymir work\npc\dog_god_2\wait1.gr2]]></File>
<File archivedPath="d:/ymir work/npc/dog_god_2/wait2.gr2" type="0"><![CDATA[Source\ymir work\npc\dog_god_2\wait2.gr2]]></File>
<File archivedPath="d:/ymir work/npc/dog_god_2/wait.gr2" type="0"><![CDATA[Source\ymir work\npc\dog_god_2\wait.gr2]]></File>
<File archivedPath="d:/ymir work/npc/dog_god_2/walk.gr2" type="0"><![CDATA[Source\ymir work\npc\dog_god_2\walk.gr2]]></File>
Fire_tiger 2 İçin
Kod:
<File archivedPath="d:/ymir work/npc/fire_tiger_2/attack1.gr2 " type="0"><![CDATA[Source\ymir work\npc\fire_tiger_2\attack1.gr2 ]]></File>
<File archivedPath="d:/ymir work/npc/fire_tiger_2/attack2.gr2" type="0"><![CDATA[Source\ymir work\npc\fire_tiger_2\attack2.gr2]]></File>
<File archivedPath="d:/ymir work/npc/fire_tiger_2/attack3.gr2" type="0"><![CDATA[Source\ymir work\npc\fire_tiger_2\attack3.gr2]]></File>
<File archivedPath="d:/ymir work/npc/fire_tiger_2/front_damage.gr2" type="0"><![CDATA[Source\ymir work\npc\fire_tiger_2\front_damage.gr2]]></File>
<File archivedPath="d:/ymir work/npc/fire_tiger_2/run.gr2" type="0"><![CDATA[Source\ymir work\npc\fire_tiger_2\run.gr2]]></File>
<File archivedPath="d:/ymir work/npc/fire_tiger_2/skill.gr2" type="0"><![CDATA[Source\ymir work\npc\fire_tiger_2\skill.gr2]]></File>
<File archivedPath="d:/ymir work/npc/fire_tiger_2/stand_up.gr2" type="0"><![CDATA[Source\ymir work\npc\fire_tiger_2\stand_up.gr2]]></File>
<File archivedPath="d:/ymir work/npc/fire_tiger_2/wait1.gr2" type="0"><![CDATA[Source\ymir work\npc\fire_tiger_2\wait1.gr2]]></File>
<File archivedPath="d:/ymir work/npc/fire_tiger_2/wait2.gr2" type="0"><![CDATA[Source\ymir work\npc\fire_tiger_2\wait2.gr2]]></File>
<File archivedPath="d:/ymir work/npc/fire_tiger_2/wait.gr2" type="0"><![CDATA[Source\ymir work\npc\fire_tiger_2\wait.gr2]]></File>
<File archivedPath="d:/ymir work/npc/fire_tiger_2/walk.gr2" type="0"><![CDATA[Source\ymir work\npc\fire_tiger_2\walk.gr2]]></File>
<File archivedPath="d:/ymir work/npc/fire_tiger_2/dead.gr2" type="0"><![CDATA[Source\ymir work\npc\fire_tiger_2\dead.gr2]]></File>
<File archivedPath="d:/ymir work/npc/fire_tiger_2/back_damage.gr2" type="0"><![CDATA[Source\ymir work\npc\fire_tiger_2\back_damage.gr2]]></File>
<File archivedPath="d:/ymir work/npc/fire_tiger_2/fire_tiger_dark.dds" type="0"><![CDATA[Source\ymir work\npc\fire_tiger_2\fire_tiger_dark.dds]]></File>
<File archivedPath="d:/ymir work/npc/fire_tiger_2/fire_tiger2.gr2" type="0"><![CDATA[Source\ymir work\npc\fire_tiger_2\fire_tiger2.gr2]]></File>
<File archivedPath="d:/ymir work/npc/fire_tiger_2/fire_tiger2_lod_01.gr2" type="0"><![CDATA[Source\ymir work\npc\fire_tiger_2\fire_tiger2_lod_01.gr2]]></File>
<File archivedPath="d:/ymir work/npc/fire_tiger_2/fire_tiger2_lod_02.gr2" type="0"><![CDATA[Source\ymir work\npc\fire_tiger_2\fire_tiger2_lod_02.gr2]]></File>
<File archivedPath="d:/ymir work/npc/fire_tiger_2/fire_tiger2_lod_03.gr2" type="0"><![CDATA[Source\ymir work\npc\fire_tiger_2\fire_tiger2_lod_03.gr2]]></File>
lion_white İçin
Kod:
<File archivedPath="d:/ymir work/npc/lion_white/attack1.gr2 " type="0"><![CDATA[Source\ymir work\npc\lion_white\attack1.gr2 ]]></File>
<File archivedPath="d:/ymir work/npc/lion_white/attack2.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_white\attack2.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_white/attack3.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_white\attack3.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_white/front_damage.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_white\front_damage.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_white/run.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_white\run.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_white/skill.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_white\skill.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_white/stand_up.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_white\stand_up.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_white/wait1.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_white\wait1.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_white/wait2.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_white\wait2.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_white/wait.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_white\wait.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_white/walk.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_white\walk.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_white/dead.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_white\dead.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_white/back_damage.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_white\back_damage.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_white/lion_white.dds" type="0"><![CDATA[Source\ymir work\npc\lion_white\lion_white.dds]]></File>
<File archivedPath="d:/ymir work/npc/lion_white/lion_white.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_white\lion_white.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_white/lion_white_lod_01.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_white\lion_white_lod_01.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_white/lion_white_lod_02.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_white\lion_white_lod_02.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_white/lion_white_lod_03.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_white\lion_white_lod_03.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_white/ice_smoke01.dds" type="0"><![CDATA[Source\ymir work\npc\lion_white\ice_smoke01.dds]]></File>
Lion_2 İçin
Kod:
<File archivedPath="d:/ymir work/npc/lion_2/attack1.gr2 " type="0"><![CDATA[Source\ymir work\npc\lion_2\attack1.gr2 ]]></File>
<File archivedPath="d:/ymir work/npc/lion_2/attack2.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_2\attack2.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_2/attack3.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_2\attack3.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_2/front_damage.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_2\front_damage.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_2/run.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_2\run.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_2/skill.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_2\skill.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_2/stand_up.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_2\stand_up.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_2/wait1.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_2\wait1.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_2/wait2.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_2\wait2.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_2/wait.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_2\wait.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_2/walk.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_2\walk.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_2/dead.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_2\dead.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_2/back_damage.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_2\back_damage.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_2/lion_dark.dds" type="0"><![CDATA[Source\ymir work\npc\lion_2\lion_dark.dds]]></File>
<File archivedPath="d:/ymir work/npc/lion_2/lion2.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_2\lion2.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_2/lion2_lod_01.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_2\lion2_lod_01.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_2/lion2_lod_02.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_2\lion2_lod_02.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_2/lion2_lod_03.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_2\lion2_lod_03.gr2]]></File>
Yazın
3.Adım
Locale_tr Açıp Mob_proto açın[GameFilesOpen]
Kod:
<Mob vnum="20115" name="'boar_2'" gb2312name="Karanlık Domuz" type="1" rank="5" battle_type="0" level="1" event_type="2" mob_color="0" />
<Mob vnum="20118" name="'dog_god_2'" gb2312name="Karanlık Kurt" type="1" rank="5" battle_type="0" level="1" event_type="2" mob_color="0" />
<Mob vnum="20116" name="'fire_tiger_2'" gb2312name="Karanlık Kaplan" type="1" rank="5" battle_type="0" level="1" event_type="2" mob_color="0" />
<Mob vnum="20117" name="'lion_2'" gb2312name="Karanlık Aslan" type="1" rank="5" battle_type="0" level="1" event_type="2" mob_color="0" />
<Mob vnum="20114" name="'lion_white'" gb2312name="Beyaz Aslan" type="1" rank="5" battle_type="0" level="1" event_type="2" mob_color="0" />
Yazıp Kapatın ve localeyi pack yapin
4.Mob_proto.sql
Mob_proto.sql u açıp
Kod:
INSERT INTO mob_proto VALUES ('20117', 'Karanlık Aslan', 0x4E6F6E616D65202020202020202020202020202020202020, '5', '1', '0', '1', '', '', '0', '', 'STUN,SLOW,CURSE,TERROR', '0', 'lion', '2', '0', '0', '0', '0', '0', '0', '120', '3', '1', '0', '0', '400', '4', '100', '100', '0', '2000', '150', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO mob_proto VALUES ('20115', 'Karanlık Domuz', 0x4E6F6E616D65202020202020202020202020202020202020, '5', '1', '0', '1', '', '', '0', '', 'STUN,SLOW,CURSE,TERROR', '0', 'lion', '2', '0', '0', '0', '0', '0', '0', '120', '3', '1', '0', '0', '400', '4', '100', '100', '0', '2000', '150', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO mob_proto VALUES ('20116', 'Karanlık Kaplan', 0x4E6F6E616D65202020202020202020202020202020202020, '5', '1', '0', '1', '', '', '0', '', 'STUN,SLOW,CURSE,TERROR', '0', 'lion', '2', '0', '0', '0', '0', '0', '0', '120', '3', '1', '0', '0', '400', '4', '100', '100', '0', '2000', '150', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO mob_proto VALUES ('20118', 'Karanlık Kurt', 0x4E6F6E616D65202020202020202020202020202020202020, '5', '1', '0', '1', '', '', '0', '', 'STUN,SLOW,CURSE,TERROR', '0', 'lion', '2', '0', '0', '0', '0', '0', '0', '120', '3', '1', '0', '0', '400', '4', '100', '100', '0', '2000', '150', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO mob_proto VALUES ('20114', 'Beyaz Aslan', 0x4E6F6E616D65202020202020202020202020202020202020, '5', '1', '0', '1', '', '', '0', '', 'STUN,SLOW,CURSE,TERROR', '0', 'lion', '2', '0', '0', '0', '0', '0', '0', '120', '3', '1', '0', '0', '400', '4', '100', '100', '0', '2000', '150', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
Metin2 Lobby'da Yeni Bineklerle Gücünüzü Arttırın!
Metin2 oyununda güçlü ve etkileyici bir karakter oluşturmak istiyorsanız, binekler hayati bir öneme sahiptir. Oyuncular, karakterlerinin performansını artırmak ve savaşlarda üstünlük sağlamak için yeni bineklerin peşinden koşarlar. Bu yazıda, Metin2 dünyasında dikkat çeken 5 yeni binek hakkında detaylı bilgiler sunacağız. Bu binekler hem estetik hem de stratejik olarak karakterinize büyük katkı sağlayacaktır.
1. Ejderhanın Kanı Bineği
Bu binek, güçlü攻击力 (saldırı) bonusuyla bilinir. Ejderhanın Kanı bineği, PvP savaşlarında rakiplere karşı ciddi avantajlar sağlar. Hızlı ve çevik yapısıyla karakterinizi daha dinamik hale getirir. Bu bineği edinmek için, özel etkinliklerde yüksek skor almanız gerekebilir veya sınırlı süreli kutulardan çekim yapabilirsiniz.
2. Karanlık Rüzgar
Karanlık Rüzgar, geceleri daha fazla güç kazanan nadir bineklerden biridir. Bu binek, gölgelerde hareket ederken karakterinize ekstra hız ve savunma bonusu sağlar. Özellikle karanlık alanlarda seyahat eden oyuncular için idealdir. Karanlık Rüzgar, Metin2 Lobby üzerinde düzenli etkinliklerle edinilebilir.
3. Altın Aslan
Altın Aslan, hem görünüşüyle hem de sağladığı bonuslarla dikkat çeker. Bu binek, karakterinize +%30 hız bonusu ve +%15攻击力 artırımı sağlar. Ayrıca, bu bineğe binerken karakterinizin威慑 (tehdit) seviyesi artar. Bu da rakip oyuncuların sizi fark etmesini zorlaştırır. Altın Aslan, özel turnuvalarda birincilik elde ederek veya kutu sisteminden rastgele çekimle elde edilebilir.
4. Gökkuşağının Kralı
Bu binek, renkli efektleriyle dikkat çeker. Gökkuşağının Kralı, her adımda farklı renkler saçan bir ışık efekti yayar. Görsellik yanında, +%20 hız ve +%10 생명력 (can) bonusu sağlar. Bu binek, sosyal alanlarda dikkat çekmek isteyen oyuncular için idealdir. Gökkuşağının Kralı, özel etkinliklerde ödül olarak verilmektedir.
5. Zümrüt Ejderha
Zümrüt Ejderha, Metin2'de en aranan bineklerden biridir. Yeşilimsi parlak teniyle dikkat çeker. +%25攻击力, +%15 방어력 (defans), +%20 생명력 bonusları ile karakterinizi ciddi anlamda güçlendirir. Bu binek, sadece belirli etkinliklerde veya sınırlı kutulardan elde edilebilir. Zümrüt Ejderha sahibi olmak, statünüzü yükseltmenizi sağlar.
Metin2 Lobby ile Bineklerinizi Geliştirin
Metin2 Lobby olarak biz, oyuncuların bineklerini geliştirmesi için birçok kaynak ve özel içerik sunuyoruz. Metin2 Lobby üzerinden güncel client ve pack dosyalarına ulaşabilir, bineklerinize özel efektler ekleyebilirsiniz. Sitemizdeki Metin2 client, Metin2 pack, Metin2 PvP client gibi içeriklerle bineklerinizi optimize edebilirsiniz. Metin2 Lobby ile güçlü bineklerin keyfini çıkarın.
Enhance Your Power with New Mounts on Metin2 Lobby!
In the world of Metin2, mounts play a vital role in creating a strong and impressive character. Players constantly seek new mounts to boost their performance and gain advantages in battles. In this article, we will provide detailed information about 5 new mounts that stand out in the Metin2 universe. These mounts will offer both aesthetic and strategic benefits to your character.
1. Blood of Dragon Mount
Known for its powerful攻击力 (attack) bonus, the Blood of Dragon mount provides significant advantages in PvP combat. Its swift and agile nature makes your character more dynamic. To acquire this mount, you may need to achieve high scores during special events or draw from limited-time boxes.
2. Dark Wind
Dark Wind is one of the rare mounts that gains strength at night. This mount grants extra speed and defense bonuses when your character moves in shadows. It is ideal for players who travel through dark areas. Dark Wind can be obtained through regular events on Metin2 Lobby.
3. Golden Lion
The Golden Lion stands out with both its appearance and bonuses. This mount provides +%30 speed and +%15攻击力 increase. Additionally, while riding this mount, your character's 威慑 (intimidation) level rises, making it harder for opponents to notice you. Golden Lion can be acquired by winning special tournaments or via random draws from boxes.
4. King of Rainbow
This mount attracts attention with its colorful effects. The King of Rainbow emits different colored light effects with each step. Alongside its visual appeal, it offers +%20 speed and +%10 생명력 (health) bonus. Ideal for players looking to stand out in social areas. King of Rainbow is rewarded during special events.
5. Emerald Dragon
The Emerald Dragon is one of the most sought-after mounts in Metin2. Its shimmering greenish skin catches the eye. With bonuses of +%25攻击力, +%15 방어력 (defense), and +%20 생명력, it significantly strengthens your character. This mount can only be obtained during certain events or from limited boxes. Owning the Emerald Dragon elevates your status in the game.
Improve Your Mounts with Metin2 Lobby
At Metin2 Lobby, we offer numerous resources and special content to help players enhance their mounts. Visit Metin2 Lobby to access updated client and pack files, and add special effects to your mounts. With our Metin2 client, Metin2 pack, Metin2 PvP client, and more, you can optimize your mounts. Enjoy powerful mounts with Metin2 Lobby.
Kod:
20114 lion_white
20115 boar_2
20113 dog_god_2
20116 fire_tiger_2
20118 lion_2
En alta yapıştırıp kaydedin
2.Adım
Npc.epk Yı Çıkartın İndirdiniz dosyayı içine atın
Sonra Rootpackgen.xml[pack.xml]'i açın
Boar_2 İçinKod:
<File archivedPath="d:/ymir work/npc/boar_2/attack1.gr2 " type="0"><![CDATA[Source\ymir work\npc\boar_2\attack1.gr2 ]]></File>
<File archivedPath="d:/ymir work/npc/boar_2/attack2.gr2" type="0"><![CDATA[Source\ymir work\npc\boar_2\attack2.gr2]]></File>
<File archivedPath="d:/ymir work/npc/boar_2/attack3.gr2" type="0"><![CDATA[Source\ymir work\npc\boar_2\attack3.gr2]]></File>
<File archivedPath="d:/ymir work/npc/boar_2/back_damage.gr2" type="0"><![CDATA[Source\ymir work\npc\boar_2\back_damage.gr2]]></File>
<File archivedPath="d:/ymir work/npc/boar_2/black_wild_boar.dds" type="0"><![CDATA[Source\ymir work\npc\boar_2\black_wild_boar.dds]]></File>
<File archivedPath="d:/ymir work/npc/boar_2/boar2.gr2" type="0"><![CDATA[Source\ymir work\npc\boar_2\boar2.gr2]]></File>
<File archivedPath="d:/ymir work/npc/boar_2/boar2_lod_01.gr2" type="0"><![CDATA[Source\ymir work\npc\boar_2\boar2_lod_01.gr2]]></File>
<File archivedPath="d:/ymir work/npc/boar_2/boar2_lod_02.gr2" type="0"><![CDATA[Source\ymir work\npc\boar_2\boar2_lod_02.gr2]]></File>
<File archivedPath="d:/ymir work/npc/boar_2/boar2_lod_03.gr2" type="0"><![CDATA[Source\ymir work\npc\boar_2\boar2_lod_03.gr2]]></File>
<File archivedPath="d:/ymir work/npc/boar_2/dead.gr2" type="0"><![CDATA[Source\ymir work\npc\boar_2\dead.gr2]]></File>
<File archivedPath="d:/ymir work/npc/boar_2/front_damage.gr2" type="0"><![CDATA[Source\ymir work\npc\boar_2\front_damage.gr2]]></File>
<File archivedPath="d:/ymir work/npc/boar_2/run.gr2" type="0"><![CDATA[Source\ymir work\npc\boar_2\run.gr2]]></File>
<File archivedPath="d:/ymir work/npc/boar_2/skill.gr2" type="0"><![CDATA[Source\ymir work\npc\boar_2\skill.gr2]]></File>
<File archivedPath="d:/ymir work/npc/boar_2/stand_up.gr2" type="0"><![CDATA[Source\ymir work\npc\boar_2\stand_up.gr2]]></File>
<File archivedPath="d:/ymir work/npc/boar_2/wait1.gr2" type="0"><![CDATA[Source\ymir work\npc\boar_2\wait1.gr2]]></File>
<File archivedPath="d:/ymir work/npc/boar_2/wait2.gr2" type="0"><![CDATA[Source\ymir work\npc\boar_2\wait2.gr2]]></File>
<File archivedPath="d:/ymir work/npc/boar_2/wait.gr2" type="0"><![CDATA[Source\ymir work\npc\boar_2\wait.gr2]]></File>
<File archivedPath="d:/ymir work/npc/boar_2/walk.gr2" type="0"><![CDATA[Source\ymir work\npc\boar_2\walk.gr2]]></File>
Kurt 2 İçin
Kod:
<File archivedPath="d:/ymir work/npc/dog_god_2/attack1.gr2 " type="0"><![CDATA[Source\ymir work\npc\dog_god_2\attack1.gr2 ]]></File>
<File archivedPath="d:/ymir work/npc/dog_god_2/attack2.gr2" type="0"><![CDATA[Source\ymir work\npc\dog_god_2\attack2.gr2]]></File>
<File archivedPath="d:/ymir work/npc/dog_god_2/attack3.gr2" type="0"><![CDATA[Source\ymir work\npc\dog_god_2\attack3.gr2]]></File>
<File archivedPath="d:/ymir work/npc/dog_god_2/back_damage.gr2" type="0"><![CDATA[Source\ymir work\npc\dog_god_2\back_damage.gr2]]></File>
<File archivedPath="d:/ymir work/npc/dog_god_2/black_dog_god.dds" type="0"><![CDATA[Source\ymir work\npc\dog_god_2\black_dog_god.dds]]></File>
<File archivedPath="d:/ymir work/npc/dog_god_2/dead.gr2" type="0"><![CDATA[Source\ymir work\npc\dog_god_2\dead.gr2]]></File>
<File archivedPath="d:/ymir work/npc/dog_god_2/dog_god_2.gr2" type="0"><![CDATA[Source\ymir work\npc\dog_god_2\dog_god_2.gr2]]></File>
<File archivedPath="d:/ymir work/npc/dog_god_2/dog_god_2_lod_01.gr2" type="0"><![CDATA[Source\ymir work\npc\dog_god_2\dog_god_2_lod_01.gr2]]></File>
<File archivedPath="d:/ymir work/npc/dog_god_2/dog_god_2_lod_02.gr2" type="0"><![CDATA[Source\ymir work\npc\dog_god_2\dog_god_2_lod_02.gr2]]></File>
<File archivedPath="d:/ymir work/npc/dog_god_2/dog_god_2_lod_03.gr2" type="0"><![CDATA[Source\ymir work\npc\dog_god_2\dog_god_2_lod_03.gr2]]></File>
<File archivedPath="d:/ymir work/npc/dog_god_2/front_damage.gr2" type="0"><![CDATA[Source\ymir work\npc\dog_god_2\front_damage.gr2]]></File>
<File archivedPath="d:/ymir work/npc/dog_god_2/run.gr2" type="0"><![CDATA[Source\ymir work\npc\dog_god_2\run.gr2]]></File>
<File archivedPath="d:/ymir work/npc/dog_god_2/skill.gr2" type="0"><![CDATA[Source\ymir work\npc\dog_god_2\skill.gr2]]></File>
<File archivedPath="d:/ymir work/npc/dog_god_2/stand_up.gr2" type="0"><![CDATA[Source\ymir work\npc\dog_god_2\stand_up.gr2]]></File>
<File archivedPath="d:/ymir work/npc/dog_god_2/wait1.gr2" type="0"><![CDATA[Source\ymir work\npc\dog_god_2\wait1.gr2]]></File>
<File archivedPath="d:/ymir work/npc/dog_god_2/wait2.gr2" type="0"><![CDATA[Source\ymir work\npc\dog_god_2\wait2.gr2]]></File>
<File archivedPath="d:/ymir work/npc/dog_god_2/wait.gr2" type="0"><![CDATA[Source\ymir work\npc\dog_god_2\wait.gr2]]></File>
<File archivedPath="d:/ymir work/npc/dog_god_2/walk.gr2" type="0"><![CDATA[Source\ymir work\npc\dog_god_2\walk.gr2]]></File>
Fire_tiger 2 İçin
Kod:
<File archivedPath="d:/ymir work/npc/fire_tiger_2/attack1.gr2 " type="0"><![CDATA[Source\ymir work\npc\fire_tiger_2\attack1.gr2 ]]></File>
<File archivedPath="d:/ymir work/npc/fire_tiger_2/attack2.gr2" type="0"><![CDATA[Source\ymir work\npc\fire_tiger_2\attack2.gr2]]></File>
<File archivedPath="d:/ymir work/npc/fire_tiger_2/attack3.gr2" type="0"><![CDATA[Source\ymir work\npc\fire_tiger_2\attack3.gr2]]></File>
<File archivedPath="d:/ymir work/npc/fire_tiger_2/front_damage.gr2" type="0"><![CDATA[Source\ymir work\npc\fire_tiger_2\front_damage.gr2]]></File>
<File archivedPath="d:/ymir work/npc/fire_tiger_2/run.gr2" type="0"><![CDATA[Source\ymir work\npc\fire_tiger_2\run.gr2]]></File>
<File archivedPath="d:/ymir work/npc/fire_tiger_2/skill.gr2" type="0"><![CDATA[Source\ymir work\npc\fire_tiger_2\skill.gr2]]></File>
<File archivedPath="d:/ymir work/npc/fire_tiger_2/stand_up.gr2" type="0"><![CDATA[Source\ymir work\npc\fire_tiger_2\stand_up.gr2]]></File>
<File archivedPath="d:/ymir work/npc/fire_tiger_2/wait1.gr2" type="0"><![CDATA[Source\ymir work\npc\fire_tiger_2\wait1.gr2]]></File>
<File archivedPath="d:/ymir work/npc/fire_tiger_2/wait2.gr2" type="0"><![CDATA[Source\ymir work\npc\fire_tiger_2\wait2.gr2]]></File>
<File archivedPath="d:/ymir work/npc/fire_tiger_2/wait.gr2" type="0"><![CDATA[Source\ymir work\npc\fire_tiger_2\wait.gr2]]></File>
<File archivedPath="d:/ymir work/npc/fire_tiger_2/walk.gr2" type="0"><![CDATA[Source\ymir work\npc\fire_tiger_2\walk.gr2]]></File>
<File archivedPath="d:/ymir work/npc/fire_tiger_2/dead.gr2" type="0"><![CDATA[Source\ymir work\npc\fire_tiger_2\dead.gr2]]></File>
<File archivedPath="d:/ymir work/npc/fire_tiger_2/back_damage.gr2" type="0"><![CDATA[Source\ymir work\npc\fire_tiger_2\back_damage.gr2]]></File>
<File archivedPath="d:/ymir work/npc/fire_tiger_2/fire_tiger_dark.dds" type="0"><![CDATA[Source\ymir work\npc\fire_tiger_2\fire_tiger_dark.dds]]></File>
<File archivedPath="d:/ymir work/npc/fire_tiger_2/fire_tiger2.gr2" type="0"><![CDATA[Source\ymir work\npc\fire_tiger_2\fire_tiger2.gr2]]></File>
<File archivedPath="d:/ymir work/npc/fire_tiger_2/fire_tiger2_lod_01.gr2" type="0"><![CDATA[Source\ymir work\npc\fire_tiger_2\fire_tiger2_lod_01.gr2]]></File>
<File archivedPath="d:/ymir work/npc/fire_tiger_2/fire_tiger2_lod_02.gr2" type="0"><![CDATA[Source\ymir work\npc\fire_tiger_2\fire_tiger2_lod_02.gr2]]></File>
<File archivedPath="d:/ymir work/npc/fire_tiger_2/fire_tiger2_lod_03.gr2" type="0"><![CDATA[Source\ymir work\npc\fire_tiger_2\fire_tiger2_lod_03.gr2]]></File>
lion_white İçin
Kod:
<File archivedPath="d:/ymir work/npc/lion_white/attack1.gr2 " type="0"><![CDATA[Source\ymir work\npc\lion_white\attack1.gr2 ]]></File>
<File archivedPath="d:/ymir work/npc/lion_white/attack2.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_white\attack2.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_white/attack3.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_white\attack3.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_white/front_damage.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_white\front_damage.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_white/run.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_white\run.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_white/skill.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_white\skill.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_white/stand_up.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_white\stand_up.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_white/wait1.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_white\wait1.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_white/wait2.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_white\wait2.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_white/wait.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_white\wait.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_white/walk.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_white\walk.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_white/dead.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_white\dead.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_white/back_damage.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_white\back_damage.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_white/lion_white.dds" type="0"><![CDATA[Source\ymir work\npc\lion_white\lion_white.dds]]></File>
<File archivedPath="d:/ymir work/npc/lion_white/lion_white.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_white\lion_white.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_white/lion_white_lod_01.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_white\lion_white_lod_01.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_white/lion_white_lod_02.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_white\lion_white_lod_02.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_white/lion_white_lod_03.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_white\lion_white_lod_03.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_white/ice_smoke01.dds" type="0"><![CDATA[Source\ymir work\npc\lion_white\ice_smoke01.dds]]></File>
Lion_2 İçin
Kod:
<File archivedPath="d:/ymir work/npc/lion_2/attack1.gr2 " type="0"><![CDATA[Source\ymir work\npc\lion_2\attack1.gr2 ]]></File>
<File archivedPath="d:/ymir work/npc/lion_2/attack2.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_2\attack2.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_2/attack3.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_2\attack3.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_2/front_damage.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_2\front_damage.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_2/run.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_2\run.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_2/skill.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_2\skill.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_2/stand_up.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_2\stand_up.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_2/wait1.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_2\wait1.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_2/wait2.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_2\wait2.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_2/wait.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_2\wait.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_2/walk.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_2\walk.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_2/dead.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_2\dead.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_2/back_damage.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_2\back_damage.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_2/lion_dark.dds" type="0"><![CDATA[Source\ymir work\npc\lion_2\lion_dark.dds]]></File>
<File archivedPath="d:/ymir work/npc/lion_2/lion2.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_2\lion2.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_2/lion2_lod_01.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_2\lion2_lod_01.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_2/lion2_lod_02.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_2\lion2_lod_02.gr2]]></File>
<File archivedPath="d:/ymir work/npc/lion_2/lion2_lod_03.gr2" type="0"><![CDATA[Source\ymir work\npc\lion_2\lion2_lod_03.gr2]]></File>
Yazın
3.Adım
Locale_tr Açıp Mob_proto açın[GameFilesOpen]
Kod:
<Mob vnum="20115" name="'boar_2'" gb2312name="Karanlık Domuz" type="1" rank="5" battle_type="0" level="1" event_type="2" mob_color="0" />
<Mob vnum="20118" name="'dog_god_2'" gb2312name="Karanlık Kurt" type="1" rank="5" battle_type="0" level="1" event_type="2" mob_color="0" />
<Mob vnum="20116" name="'fire_tiger_2'" gb2312name="Karanlık Kaplan" type="1" rank="5" battle_type="0" level="1" event_type="2" mob_color="0" />
<Mob vnum="20117" name="'lion_2'" gb2312name="Karanlık Aslan" type="1" rank="5" battle_type="0" level="1" event_type="2" mob_color="0" />
<Mob vnum="20114" name="'lion_white'" gb2312name="Beyaz Aslan" type="1" rank="5" battle_type="0" level="1" event_type="2" mob_color="0" />
Yazıp Kapatın ve localeyi pack yapin
4.Mob_proto.sql
Mob_proto.sql u açıp
Kod:
INSERT INTO mob_proto VALUES ('20117', 'Karanlık Aslan', 0x4E6F6E616D65202020202020202020202020202020202020, '5', '1', '0', '1', '', '', '0', '', 'STUN,SLOW,CURSE,TERROR', '0', 'lion', '2', '0', '0', '0', '0', '0', '0', '120', '3', '1', '0', '0', '400', '4', '100', '100', '0', '2000', '150', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO mob_proto VALUES ('20115', 'Karanlık Domuz', 0x4E6F6E616D65202020202020202020202020202020202020, '5', '1', '0', '1', '', '', '0', '', 'STUN,SLOW,CURSE,TERROR', '0', 'lion', '2', '0', '0', '0', '0', '0', '0', '120', '3', '1', '0', '0', '400', '4', '100', '100', '0', '2000', '150', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO mob_proto VALUES ('20116', 'Karanlık Kaplan', 0x4E6F6E616D65202020202020202020202020202020202020, '5', '1', '0', '1', '', '', '0', '', 'STUN,SLOW,CURSE,TERROR', '0', 'lion', '2', '0', '0', '0', '0', '0', '0', '120', '3', '1', '0', '0', '400', '4', '100', '100', '0', '2000', '150', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO mob_proto VALUES ('20118', 'Karanlık Kurt', 0x4E6F6E616D65202020202020202020202020202020202020, '5', '1', '0', '1', '', '', '0', '', 'STUN,SLOW,CURSE,TERROR', '0', 'lion', '2', '0', '0', '0', '0', '0', '0', '120', '3', '1', '0', '0', '400', '4', '100', '100', '0', '2000', '150', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO mob_proto VALUES ('20114', 'Beyaz Aslan', 0x4E6F6E616D65202020202020202020202020202020202020, '5', '1', '0', '1', '', '', '0', '', 'STUN,SLOW,CURSE,TERROR', '0', 'lion', '2', '0', '0', '0', '0', '0', '0', '120', '3', '1', '0', '0', '400', '4', '100', '100', '0', '2000', '150', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
Metin2 Lobby'da Yeni Bineklerle Gücünüzü Arttırın!
Metin2 oyununda güçlü ve etkileyici bir karakter oluşturmak istiyorsanız, binekler hayati bir öneme sahiptir. Oyuncular, karakterlerinin performansını artırmak ve savaşlarda üstünlük sağlamak için yeni bineklerin peşinden koşarlar. Bu yazıda, Metin2 dünyasında dikkat çeken 5 yeni binek hakkında detaylı bilgiler sunacağız. Bu binekler hem estetik hem de stratejik olarak karakterinize büyük katkı sağlayacaktır.
1. Ejderhanın Kanı Bineği
Bu binek, güçlü攻击力 (saldırı) bonusuyla bilinir. Ejderhanın Kanı bineği, PvP savaşlarında rakiplere karşı ciddi avantajlar sağlar. Hızlı ve çevik yapısıyla karakterinizi daha dinamik hale getirir. Bu bineği edinmek için, özel etkinliklerde yüksek skor almanız gerekebilir veya sınırlı süreli kutulardan çekim yapabilirsiniz.
2. Karanlık Rüzgar
Karanlık Rüzgar, geceleri daha fazla güç kazanan nadir bineklerden biridir. Bu binek, gölgelerde hareket ederken karakterinize ekstra hız ve savunma bonusu sağlar. Özellikle karanlık alanlarda seyahat eden oyuncular için idealdir. Karanlık Rüzgar, Metin2 Lobby üzerinde düzenli etkinliklerle edinilebilir.
3. Altın Aslan
Altın Aslan, hem görünüşüyle hem de sağladığı bonuslarla dikkat çeker. Bu binek, karakterinize +%30 hız bonusu ve +%15攻击力 artırımı sağlar. Ayrıca, bu bineğe binerken karakterinizin威慑 (tehdit) seviyesi artar. Bu da rakip oyuncuların sizi fark etmesini zorlaştırır. Altın Aslan, özel turnuvalarda birincilik elde ederek veya kutu sisteminden rastgele çekimle elde edilebilir.
4. Gökkuşağının Kralı
Bu binek, renkli efektleriyle dikkat çeker. Gökkuşağının Kralı, her adımda farklı renkler saçan bir ışık efekti yayar. Görsellik yanında, +%20 hız ve +%10 생명력 (can) bonusu sağlar. Bu binek, sosyal alanlarda dikkat çekmek isteyen oyuncular için idealdir. Gökkuşağının Kralı, özel etkinliklerde ödül olarak verilmektedir.
5. Zümrüt Ejderha
Zümrüt Ejderha, Metin2'de en aranan bineklerden biridir. Yeşilimsi parlak teniyle dikkat çeker. +%25攻击力, +%15 방어력 (defans), +%20 생명력 bonusları ile karakterinizi ciddi anlamda güçlendirir. Bu binek, sadece belirli etkinliklerde veya sınırlı kutulardan elde edilebilir. Zümrüt Ejderha sahibi olmak, statünüzü yükseltmenizi sağlar.
Metin2 Lobby ile Bineklerinizi Geliştirin
Metin2 Lobby olarak biz, oyuncuların bineklerini geliştirmesi için birçok kaynak ve özel içerik sunuyoruz. Metin2 Lobby üzerinden güncel client ve pack dosyalarına ulaşabilir, bineklerinize özel efektler ekleyebilirsiniz. Sitemizdeki Metin2 client, Metin2 pack, Metin2 PvP client gibi içeriklerle bineklerinizi optimize edebilirsiniz. Metin2 Lobby ile güçlü bineklerin keyfini çıkarın.
Enhance Your Power with New Mounts on Metin2 Lobby!
In the world of Metin2, mounts play a vital role in creating a strong and impressive character. Players constantly seek new mounts to boost their performance and gain advantages in battles. In this article, we will provide detailed information about 5 new mounts that stand out in the Metin2 universe. These mounts will offer both aesthetic and strategic benefits to your character.
1. Blood of Dragon Mount
Known for its powerful攻击力 (attack) bonus, the Blood of Dragon mount provides significant advantages in PvP combat. Its swift and agile nature makes your character more dynamic. To acquire this mount, you may need to achieve high scores during special events or draw from limited-time boxes.
2. Dark Wind
Dark Wind is one of the rare mounts that gains strength at night. This mount grants extra speed and defense bonuses when your character moves in shadows. It is ideal for players who travel through dark areas. Dark Wind can be obtained through regular events on Metin2 Lobby.
3. Golden Lion
The Golden Lion stands out with both its appearance and bonuses. This mount provides +%30 speed and +%15攻击力 increase. Additionally, while riding this mount, your character's 威慑 (intimidation) level rises, making it harder for opponents to notice you. Golden Lion can be acquired by winning special tournaments or via random draws from boxes.
4. King of Rainbow
This mount attracts attention with its colorful effects. The King of Rainbow emits different colored light effects with each step. Alongside its visual appeal, it offers +%20 speed and +%10 생명력 (health) bonus. Ideal for players looking to stand out in social areas. King of Rainbow is rewarded during special events.
5. Emerald Dragon
The Emerald Dragon is one of the most sought-after mounts in Metin2. Its shimmering greenish skin catches the eye. With bonuses of +%25攻击力, +%15 방어력 (defense), and +%20 생명력, it significantly strengthens your character. This mount can only be obtained during certain events or from limited boxes. Owning the Emerald Dragon elevates your status in the game.
Improve Your Mounts with Metin2 Lobby
At Metin2 Lobby, we offer numerous resources and special content to help players enhance their mounts. Visit Metin2 Lobby to access updated client and pack files, and add special effects to your mounts. With our Metin2 client, Metin2 pack, Metin2 PvP client, and more, you can optimize your mounts. Enjoy powerful mounts with Metin2 Lobby.
