1. Filezila açiyoruz 2. Düzenle >>> Ayarlar >>> Aktarımlar >>> Zaman Aşımı (sn) 100 yapiyoruz sonra Suncuya hamachi ipniz 5.131.159.100 le
kullanıcı adı : root parola: mcncc.com 3. üsteki /root yazan yere /usr/rain/channel/share_data/locale/
hongkong/quest yaziyoruz... subquest_1.quest
subquest_2.quest
subquest_3.quest
subquest_4.quest
subquest_5.quest
subquest_6.quest gibi gidiyor bunlari Microsof worpad
2003yada 2007yle açiyoruz sağ tık düzenle yapip ordan seçiyoruz KOD: ----------------------------------
-- MAIN QUEST LV40
-- ﹙皘碝т絬 ---------------------------------- quest main_quest_lv40 begin
state start begin
end
state run begin
when login or levelup or enter with
pc.get_level() >= 40 begin set_state( information )
end
end
state information begin
when letter begin
send_letter("ら癘茂だ") end
when button or info begin
say_title("﹙皘碝т絬") say("")
say("ぇ玡30单т") say("2ら癘茂だ") say("材ら癘茂だ絬璶﹙皘") say("碝т.") say("ゴ聐﹙皘﹡痷﹙") say("砛т絬.") say("")
end when 731.kill begin
local s = number(1, 100)
if s <= 5 and pc.count_item("30150")==0
then
pc.give_item2(30150, 1)
set_state(gototeacher) end
end
end state gototeacher begin
when letter begin
send_letter("&#26448;&#58874;&#57676;&#58992;&#58964;&#12425;&#30296;&#33538;&#57369;&#12384;&#57647;") local v=find_npc_by_vnum(20011)
if 0==v then
else
target.vid("__TARGET__", v, " &#961;&#21417;&#9583; ") end
end
when button or info begin
say_title("&#59080;&#57834;&#65113;&#59102;&#30360;&#1090;&#59343;&#57369;&#32108;&#57846;") say("")
say("&#12468;&#32848;&#65121;&#59285;&#59080;&#30430;&#27609;&#59102;&#30360;&#57369;&#30199;&#57834;&#65113;&#57735;&#59154;") say("&#1090;&#59343;&#58860;&#32108;&#57846;.") say("&#59343;&#961;&#21417;&#9583;ê&#26577;&#38062;&#31174;&#24324;") say("")
end
when __TARGET__.target.click or
20011.chat."&#26448;&#58874;&#57676;&#58992;&#58964;&#12425;&#30296;&#33538;&#57369;&#12384;&#57647;.." begin target.delete("__TARGET__")
--- l
say("&#961;&#21417;&#9583;:") say("&#25578;&#58567; &#1090;&#59343;&#58875;&#58854;&#57676;&#32108;&#57846;&#58860;&#30462;?") say("&#30786;&#29708;&#26448;&#58874;&#57676;&#58992;&#58964;&#12425;&#30296;&#33538;&#57369;&#12384;&#57647;&#58860;&#59175;.") say("&#57592;&#58854;&#58875;&#29708;&#12368;&#25110;&#12378;&#29991;?") wait()
--- l
say("")
say_reward("&#30877;&#1090;&#58968;&#39608;&#476;&#30911;&#57799;&#57726;&#57369;&#21021;&#9518;&#58567;&#12563;&#59343;&#58860;&#59102;&#30360;") say_reward("&#59294;&#29708;&#12355;&#38225;&#1063;&#920;&#12328;&#12421;.") say_reward("&#59343;&#9487;&#59343;&#57719;&#26577;&#58916;&#57877;&#31047;&#31494;&#12328;&#12421;&#13217;?") say_reward("&#57697;&#59092;&#38049;&#59343;&#29562;&#57726;") say_reward("&#58883;&#30747;&#32007;&#30912;&#8245;&#31764;&#30878;&#29708;&#30726;&#30041;&#26053;&#57369;&#21021;&#9518; .") say_reward("&#1080;&#57669;&#39608;&#32980;&#59300;&#36776;&#59068;&#32007;&#30912;&#8245;&#31764; ") say_reward("&#31807;&#31494;") say("")
wait()
say("&#961;&#21417;&#9583; :") say("&#22427;.. &#59080;&#29404;&#32402;é&#58962;&#57669;&#8895;&#57877;") say("&#31543;&#59343;&#12504;&#22841;") say("&#32007;&#30912;&#8245;&#31764;&#29708;&#58854;&#57676;&#58862;&#24223;&#31073;&#12406; ") say("&#59280;&#12373;&#20020;&#932;&#12476;&#57373;&#28905;&#21150;&#57369;&#59079;&#12424;.") say("&#57497;&#29409;&#39314;&#57369;&#59079;&#12424;..") say("&#58962;&#57669;&#59343;&#9487;&#58990;&#9493;&#57719;&#26577;&#58860;&#13217;?") say("&#1080;&#31281;&#58990;&#12356;&#58966;&#29772;&#57592;&#57592;&#57547;&#59092;.") say("&#12356;&#58966;&#29772;&#29708;&#30607;&#30607;&#57369;&#29772;&#57369;&#59308;&#31688;") say("&#58883;&#30747;&#57697;&#59092;&#59070;&#32154;&#31816;&#26635;&#476;&#30911;&#57369;&#57799;&#57726;") say("")
wait()
say("&#961;&#21417;&#9583;") say("&#30786;&#29708;&#1090;&#59343;&#26448;&#58874;&#57676;&#58992;&#58964;&#12425;&#30296;&#33538;&#57369;&#12384;&#57647;&#57369;") say("&#21416;&#31565;..") say("")
say_reward("&#33673;&#30484;&#31442;&#21943;&#57665; 2000000") pc.give_exp2(2000000)
set_quest_state("levelup","run") say_reward("&#33673;&#30484; 50000&#12578;") pc.change_money(50000)
local stones =
{28130,28131,28132,28133,28134,28135,28136,28137,2
8138,28139,28140,28141,28142,28143}
local stone = stones[number( 1 ,14)]
pc.give_item2(stone) say_reward("&#33673;&#30484;&#58860;" ..item_name(stone).."") local stone = stones[number( 1 ,14)]
pc.give_item2(stone)
say_reward("&#33673;&#30484;&#58860;" ..item_name(stone).."") pc.remove_item(30150) set_state( godoc4 ) end
end state godoc4 begin
when letter begin
send_letter("&#58990;&#12356;&#58966;&#29772;") local v=find_npc_by_vnum(20360)
if 0==v then
else
target.vid("__TARGET1__", v, " &#30877;&#1090;&#31002;&#59069;&#57408;&#12507;&#31416;") end local v=find_npc_by_vnum(20361)
if 0==v then
else
target.vid("__TARGET2__", v, " &#30877;&#1090;&#31002;&#59069;&#59250;&#12507;&#31416;") end
end when button or info begin
say_title("&#58990;&#12356;&#58966;&#29772;&#30877;&#1090;&#26448;&#59010;&#57676;&#58992;&#58964;&#12425;&#30296;&#33538;&#57369;&#12384;&#57647;") say("")
say("&#57777;&#27822;&#961;&#21417;&#9583;&#57369;&#23849;&#20195;&#12356;&#58966;&#29772;&#57369;&#12507;&#31416;&#58877;") say("&#58991;&#57877;&#31334;&#1090;&#59343;&#26448;&#59010;&#57676;&#58992;&#58964;&#12425;&#30296;&#33538;&#57369;&#12384;&#57647;&#57369;&#21187;&#26684; ") say("&#58990;&#12356;&#58966;&#29772;&#58567;&#30877;&#1090;&#31002;&#59069;&#57408;&#12507;&#31416;&#13213;&#31002;&#59069;&#59250;&#12507;&#31416;") say("2&#57676;&#12507;&#31416;!") say("&#30786;&#31828;&#26448;&#59010;&#57676;&#58992;&#58964;&#12425;&#30296;&#33538;&#57369;&#12384;&#57647;") say("&#932;&#30430;&#12385;&#57369;&#38397;&#29586;") say("Tip:&#58991;&#58958;&#30788;&#31553;&#32007;&#30912;&#8245;&#31764;&#58875;&#12424;&#57369;&#59079;&#9567;&#59099;&#30699; ") say(" &#58990;&#12356;&#58966;&#29772;") say("")
end
when __TARGET1__.target.click or
20360.chat."&#31002;&#59069;&#57408;&#12507;&#31416;"begin target.delete("__TARGET1__")
say_pc_name()
say("&#29708;&#31002;&#59069;&#57408;&#12507;&#31416;!") pc.setqf("click1",1) if pc.getqf("click2") == 1 then
pc.setqf("click1",0)
pc.setqf("click2",0) pc.give_item2(30150)
set_state( gototeacher2)
return
end
say("&#38049;&#58875;&#12563;,,,") say("&#1090;&#31002;&#59069;&#59250;&#12507;&#31416;?") say("&#12403;&#31326;&#58860;&#58567;&#57592;&#12355;&#30578;&#36144;") end when __TARGET2__.target.click or
20361.chat."&#29708;&#31002;&#59069;&#59250;&#12507;&#31416;!"begin target.delete("__TARGET2__")
say_pc_name()
say("&#29708;&#31002;&#59069;&#59250;&#12507;&#31416;!") pc.setqf("click2",1); if pc.getqf("click1") == 1 then
pc.setqf("click1",0)
pc.setqf("click2",0)
pc.give_item2(30150)
set_state( gototeacher2)
return end
say("&#38049;&#58875;&#12563;,,,") say("&#1090;&#31002;&#59069;&#57408;&#12507;&#31416;") say("&#12403;&#31326;&#58860;&#58567;&#57592;&#12355;&#30578;&#36144;..") end
end state gototeacher2 begin
when letter begin
send_letter("&#26448;&#59010;&#57676;&#58992;&#58964;&#12425;&#30296;&#33538;&#57369;&#12384;&#57647;") local v=find_npc_by_vnum(20011)
if 0==v then
else
target.vid("__TARGET__", v, " &#1090;&#961;&#21417;&#9583;") end
end
when button or info begin
say_title("&#59080;&#12356;&#58966;&#29772;&#1090;&#59343;&#57369;&#32108;&#57846;") say("")
say("&#1088;&#33673;&#59357;&#57369;&#26448;&#59010;&#57676;&#58992;&#58964;&#12425;&#30296;&#33538;&#57369;&#12384;&#57647;") say("&#57738;&#20498;&#961;&#21417;&#9583;&#59175;.") say("")
end
when __TARGET__.target.click or
20011.chat."&#26448;&#59010;&#57676;&#58992;&#58964;&#12425;&#30296;&#33538;&#57369;&#12384;&#57647;.." begin target.delete("__TARGET__")
--- l
say("&#961;&#21417;&#9583;:") say("&#59343;&#12356;&#58966;&#29772;&#1090;&#59343;&#12368;&#25110;&#20511;&#57757;&#58860;&#30462;?") say("&#25578;! &#1090;&#59343;&#26448;&#59010;&#57676;&#58992;&#58964;&#12425;&#30296;&#33538;&#57369;&#12384;&#57647;&#58860;&#57435;.") say("&#59300;&#36776;&#30786;&#937;&#58854;&#65114;&#932;&#57636;&#29878;&#12378;&#29991;.") say("")
wait()
say("")
say_reward("&#12563;&#59343;&#31013;&#58898;&#57669;&#65121;&#59285;&#57369;&#30607;&#29772;&#26577;") say_reward("&#59294;&#29708;&#29615;&#12355;&#38225;&#31047;&#31494;&#12328;&#30723;.") say_reward("&#57760;&#19969;&#31147;&#12563;&#31147;&#20505;&#57627;...") say_reward("&#20020;&#8895;&#932;&#12368;&#25110;&#12424;&#29485;") say_reward("&#58896;&#29986;&#24120;&#59080;&#12355;&#59101;&#12356;&#32954;&#20943;.") say_reward("&#29708;&#1080;&#57669;&#59267;&#1090;&#59343;&#21021;&#9518;&#13217;&#58567;&#20020;&#29708;") say_reward("&#12403;&#57823;&#59314;&#23612;&#57369;&#33247;&#12498;&#32917;&#59154;&#38025;&#59267;&#59343;&#13217;...") say_reward("&#29878;&#58990;&#22868;&#12355;&#59092;&#57369;&#31281;&#29485;.") say("")
wait()
say("")
say_reward("&#33655;&#31243;&#1077;&#1090;&#59343;&#58875;&#58854;&#57676;&#21021;&#9518;.") say_reward("&#38049;&#59359;&#12580;&#58962;&#58862;&#57369;&#57493;&#26576;") say_reward("&#8725;&#65114;&#29601;&#9493;&#32067;&#25443;&#29772; .") say_reward("&#59300;&#36776;&#30786;&#937;&#57877;&#31543;&#920;&#1080;&#57669;&#57369;&#12415;&#33088;...") say("")
wait()
say("&#961;&#21417;&#9583;:") say("&#22427;. &#57592;&#12563;&#12356;&#58966;&#29772;&#12355;&#29708;") say("&#58962;&#57669;&#29878;&#1090;&#57369;&#59079;&#12424;...") say("ê&#59003;&#57877;&#57523;&#37210;&#30786;&#26577;&#31990;&#57369;&#29601;&#9493;&#58875;&#58854;&#57676;&#21021;&#9518;") say("&#32067;&#25443;&#29772;.") say("&#59294;&#29708;&#59080;&#30786;&#12359;&#29601;&#58567;&#24800;&#29878;&#59143;&#32075;&#31876;&#58854;&#12531;&#12550;.") say("&#31243;&#57424;&#57453;&#12459;&#26577;&#932;&#59366;&#9507;&#57369;&#59012;&#12563;&#58862;") say("&#31442;&#30461;&#58974;&#30647;.") say("&#38062;&#24359;&#59068;&#59317;&#12481;&#924;&#26635;") say("&#58854;&#12551;&#34180;&#21416;.") say("&#57547;&#59269;&#58567;&#29281;&#31216;&#38025;&#57431;") say("&#59080;&#29850;&#30929;.") wait()
say("&#961;&#21417;&#9583;:") say("&#932;&#12551;&#12355;&#59092;&#57369;&#31623;&#31280;...") say("&#59267;&#58990;&#29281;&#31216;&#38025;&#57431;ê&#26577;&#32601;&#31174;&#30786;&#12531;&#12550;&#59175;.") say("&#25578;~ &#30025;&#32756;&#1072;&#58860;") say("&#29878;&#20498;&#26448;&#59010;&#57676;&#58992;&#58964;&#12425;&#30296;&#33538;&#57369;&#12384;&#57647;&#57369;&#21416;&#31565;..") say("")
say_reward("&#33673;&#30484;&#31442;&#21943;&#57665; 2000000 ") pc.give_exp2(2000000)
set_quest_state("levelup","run") say_reward("&#33673;&#30484;&#58860;" ..item_name (71026).."")
pc.give_item2(71026)
say_reward("&#33673;&#30484;&#58860;" ..item_name (50513).."")
pc.give_item2(50513)
pc.give_item2(50513)
pc.give_item2(50513)
pc.give_item2(50513)
pc.give_item2(50513) pc.remove_item(30150)
set_state( goboss ) end
end state goboss begin
when letter begin
send_letter("&#58991;&#22909;&#57369;&#31460;&#30768;") local v=find_npc_by_vnum(20355)
if 0==v then
else
target.vid("__TARGET__", v, " &#1090;&#29281;&#31216;&#38025;&#57431;") end
end
when button or info begin
say(locale.NOTICE_COLOR.."&#30788;&#31553;&#29281;&#31216;&#38025;&#57431;&#32601;&#31174;&#58991;&#22909;&#57369;&#31460; &#30768;"..locale.N ORMAL_COLOR) say("")
say("&#38062;&#24359;&#31243;&#57424;&#59080;&#59317;&#58898;&#13252;&#23081;") say("&#58974;&#30647;&#58991;&#22909;&#57369;&#31460;&#30768;.") say("&#58962;&#57669;&#59092;&#38057;&#59080;") say("&#31224;&#29737;&#12551;&#12368;&#25110;.") say("&#29281;&#31216;&#38025;&#57431;&#59080;&#1090;&#30328;&#37112;") say ("&#9518;&#58958;&#58990;&#1090;&#29281;&#31216;&#38025;&#57431;. ") say("")
end
when __TARGET__.target.click or
20355.chat."&#38397;&#59396;&#58991;&#22909;&#57369;&#31460;&#30768;"begin target.delete("__TARGET__")
say("&#29281;&#31216;&#38025;&#57431; :") say("&#31243;&#57424;&#932;&#58991;&#22909;&#57369;&#31460;&#30768;&#59080;&#59317;&#58898;&#13252;&#23081;") say("&#57763;&#30499;&#58567;&#29708;&#57676;&#25308;&#32904;.") say("&#38062;&#24359;&#59080;&#59068;&#59317;&#12481;&#57669; ") say("&#12507;&#31416;&#13213;&#58992;&#58964;&#12425;&#30296;&#33538;&#57369;&#12384;&#57647;&#21333;&#12550;&#65116;.") say("&#12580;&#12356;&#932;&#12551;&#58862;&#57420;&#12508;&#12355;&#57373;&#31541;") say("&#25377;&#29414;&#59359;&#59343;&#333;&#23081;&#57471;&#57870;.") say("&#59094;&#12373;&#30786;&#22931;&#30726;&#39545;&#57350;&#12355;&#59101;&#57369;&#57760;&#25139;") say("&#30786;&#12551;&#36225;&#12523;&#12563;&#31321;&#30585;") say("&#29708;&#920;&#25308;&#32904;&#57369;.") say("")
wait()
say("&#29281;&#31216;&#38025;&#57431;:") say("&#57777;&#35513;&#1080;&#57369;&#31224;&#29737;&#58567;&#26448;2 &#57453;&#12459;&#13252;&#23081;&#57369;") say("&#59001;&#57811;&#30421;&#57369;&#29986;&#12523;&#34532;&#58962;&#57669;") say("&#932;&#12551;&#38397;&#32667;.") say("&#59143;&#58990;&#31224;&#29737;&#57811;&#30421;") say("&#32601;&#31174;&#932;&#38397;&#58991;&#22909;&#57369;&#31460;&#30768;.") say("")
set_state(survey)
end
end state survey begin
when letter begin
send_letter("&#1090;&#57811;&#30421;") local v=find_npc_by_vnum(20364)
if 0==v then
else
target.vid("__TARGET__", v, " &#57811;&#30421;") end
end
when button or info begin
say(locale.NOTICE_COLOR.."&#1090;&#57811;&#30421; "..locale.NORMAL_COLOR)
say("")
say("&#29878;&#31224;&#29737;&#58991;&#22909;&#57369;&#31460;&#30768;.") say("&#26448;2 &#57453;&#12459;&#31173;&#23081;&#57369;&#59001;&#57811;&#30421;&#57369;&#36225;&#12523;") say("&#59092;&#38057;&#932;&#12551;&#38397;&#32667;.") say("&#30353;&#58877;&#31224;&#29737;&#932;&#38397;&#57811;&#30421;.") say("")
end
when __TARGET__.target.click or
20364.chat."&#29631;? &#34532;&#1080;&#58854;&#22931;&#57369;&#58862;" begin target.delete("__TARGET__")
say("&#57811;&#30421; :") say("&#29631;? &#34532;&#1080;&#58854;&#22931;&#57369;&#58862;") say("&#12368;, &#12368;&#25110;&#12550;&#34180;&#25670;?") say("&#462;~ &#462;~ &#462;&#31553;&#58991;&#22909;&#57369;&#58862;&#58860;&#30462;?") say("&#30328;&#12355;&#30316;&#58567;&#30328;&#12355;&#30316;.") say("&#1080;&#33633;&#30328;&#12355;&#29708;&#33098;&#58962;&#57669;.") say("&#59003;&#29708;&#59075;&#57547;&#39545;&#57350;&#58567;&#34719;&#58958;&#1090;&#58907;&#59142;") say("&#20020;&#29878;&#32196;&#57532;&#12542;&#12576;...") say("")
wait()
say("&#57811;&#30421;:") say("&#58962;&#57669;&#24359;&#59003;&#29878;&#34383;&#34411;&#33098;&#915;") say("&#30878;&#20498;&#31397;&#58567;&#9518;&#58958;&#58916;&#33098;&#915;&#57369;.") say("&#1080;&#58883;&#12355;&#58896;&#30578;&#36144;") say("&#58962;&#57669;&#29708;&#31270;&#12368;&#25110;&#57369;.") say("&#1080;&#59003;&#29708;&#34383;&#34411;&#59079;&#29885;&#30763;&#32667;&#36424;&#12550;&#65116;.") say("&#29698;&#31003;&#30786;&#22931;&#58567;&#20498;&#59143;&#30786;&#57676;&#25096;&#57757;&#59175;.") say("&#59092;&#38057;&#29708;&#26438;&#932;") say("&#58962;&#57669;&#57369;&#57636;&#29878;&#25096;&#30303;&#57369;&#25096;&#57757;.") say("&#1080;&#29708;&#29885;&#30763;&#1088;&#30786;&#57676;&#25096;&#57757;&#12518;&#20498;") say("&#57651;&#28905;&#57850;&#9507;&#57354;&#57369;..") say("")
wait()
say("&#57811;&#30421; :") say("&#58990; &#57651;&#28905;&#57850;&#9507;&#57354; ê&#26577;") say("&#58883;&#30747;&#31334;&#32601;&#31174;&#59343;&#12368;&#25110;.") say("&#21483;&#58890;&#31422;&#12355;&#29878;&#59068;&#58962;&#57669;") say("&#30679;&#30316;&#1080;&#58567;&#30199;&#57369;&#58575;&#57521;&#30304;&#58860;.") say("")
say_reward("&#59357;&#30484;&#57834;&#30430;&#58992;&#58964;&#12425;&#30296;&#33538;&#57369;&#12384;&#57647;.") say_reward("&#57592;&#58854;&#58875;&#58992;&#58964;&#12425;&#30296;&#33538;&#57369;&#12384;&#57647;&#57369;&#12378;&#29991;.") say("")
wait()
say_reward("&#58577;&#12403;&#57823;&#59314;&#23612;&#30788;&#31553;&#33247;&#12498;&#32917;&#59154;") say_reward("&#57493;&#12511;&#58860;&#31243;&#57419;&#57369;&#21442;&#58854;&#57487;&#29923;.") say_reward("&#32358;&#24093;&#30911;&#31538;&#12507;&#57369;&#58974;&#30647;&#13213;&#33272;&#59259;&#57369;&#31045;&#21021;") say_reward("&#9518;&#932;&#57369;&#29923;&#29986;&#28818;&#58864;&#58860;&#30588;&#30585;&#58567;&#21442;&#58854;&#29923;&#29986;") say_reward("&#30726;&#12384;&#21514;.") say_reward("&#58992;&#58964;&#29923;&#29986;&#12356;&#57369;&#58854;&#57676;&#29923;&#31828;&#33272;&#59259;&#57369;&#31045;&#21021;") say_reward("&#59092;&#38057;&#932;&#38397;&#32667;.") say_reward("&#30911;&#31538;&#12507;&#29708;&#31828;&#33272;&#59259;&#932;&#38397;&#57369;&#33391;&#21038;.") say_reward("&#33272;&#59259;&#59075;&#32402;&#57824;&#57369;&#31045;&#21021;&#30726;&#57479;&#22868;.") say_reward("&#30647;&#59080;&#12384;&#57547;3&#57676;&#29923;&#29986;") say_reward("&#31176;&#65085;&#24093;&#32256;&#30120;&#57369;&#39545;&#57350;.") say_reward("&#32402;&#57824;&#20498;&#31243;&#30479;&#58896;&#57369;&#29923;&#29986;&#57666;&#20498;&#12454;&#57369;&#58869;&#31190;.") say_reward("&#30647;&#59080;&#59075;&#30911;&#31538;&#12507;") say_reward("&#31047;&#12493;&#24093;&#59067;&#36154;&#59067;&#22931;&#57369;&#12550;&#29695;&#58577;") wait()
say_pc_name()
say("&#57592;&#12563;&#29708;&#932;&#58862;&#20465;&#30646;&#57369;&#932;&#38397;&#20387;&#21477;&#59004;&#57369;") say("&#57834;&#30430;&#58992;&#58964;&#12425;&#30296;&#33538;&#57369;&#12384;&#57647;.") say("&#31224;&#29737;&#38049;&#924;&#58992;&#58964;&#12425;&#30296;&#33538;&#57369;&#12384;&#57647;&#57369; &#57651;&#28905;&#57850;&#9507;&#57354;") say("&#30878;&#58991;&#58958;&#57373;&#31541;&#59312;&#20872;&#28799;&#57369;&#12378;&#29991;&#58860;.") say("")
set_state(survey2)
end
end state survey2 begin
when letter begin
send_letter("&#31224;&#29737;&#57651;&#28905;&#57850;&#9507;&#57354;") end when button or info begin
say(locale.NOTICE_COLOR.."&#31224;&#29737;&#57651;&#28905;&#57850;&#9507;&#57354; &#12365;&#30134;&#33254; &#59259;"..locale.NORMAL_COLOR) say("")
say("&#31224;&#29737;&#58991;&#22909;&#31460;&#30768;&#57369;&#25377;&#29414;") say("&#57651;&#28905;&#57850;&#9507;&#57354; &#12365;&#30134;&#33254;&#59259;&#29708;&#29833;&#57502;&#57369;&#22697;&#58869;.") say("&#58883;&#30747;&#31224;&#29737;&#12365;&#30134;&#33254;&#59259;") say("&#30878;&#58991;&#58958;&#57373;&#31541;&#59312;&#20872;&#28799;&#57369;&#12378;&#29991;.") say("&#31224;&#29737;&#12365;&#30134;&#33254;&#59259;.") say("&#12365;&#30134;&#33254;&#59259;&#59080;&#26448;2 &#57453;&#12459;&#57369;&#31173;&#23081;&#31045;&#21021;.") say("")
end
when 591.kill begin
local s = number(1, 100)
if s <= 5 and pc.count_item("30150")==0
then pc.give_item2(30150, 1)
set_state(_end_)
end
end
end state _end_ begin when letter begin
send_letter("&#1090;&#59343;&#57834;&#30430;&#58992;&#58964;&#12425;&#30296;&#33538;&#57369;&#12384;&#57647;") end when button or info begin
say_title("&#1090;&#59343;&#58873;&#58854;&#57676;&#57834;&#30430;&#58992;&#58964;&#12425;&#30296;&#33538;&#57369;&#12384;&#57647;") say("")
say("&#31224;&#29737;&#58991;&#22909;&#31460;&#30768;&#57369;&#25377;&#29414; ") say("&#57651;&#28905;&#57850;&#9507;&#57354; &#12365;&#30134;&#33254;&#59259;&#29708;&#29833;&#57502;&#57369;&#22697;&#58869;.") say("&#1098;&#59343;&#57651;&#28905;&#57850;&#9507;&#57354;&#57369;&#25377;&#29414;") say("&#33673;&#59357;&#58860;&#26448;2&#57676;&#57834;&#30430;&#58992;&#58964;&#12425;&#30296;&#33538;&#57369;&#12384;&#57647;") say("&#30244;&#31003;&#30484;&#59343;&#31325;&#57369;&#58992;&#58964;&#12425;&#30296;&#33538;&#57369;&#12384;&#57647;") say("&#59294;&#29708;&#57592;&#12355;&#26469;&#57369;&#12378;&#29991;.") say("&#59267;&#59076;&#59343;&#961;&#21417;&#9583;ê&#26577;&#21483;&#58962;&#31174;&#30566;&#59175;") say("")
say_reward("Tip : &#58875;&#58854;&#57676;&#58992;&#58964;&#12425;&#30296;&#33538;&#57369;&#12384;&#57647;&#57369;&#924;&#26635;&#21333;&#57850;&#29708; 47&#57850;&#58958;&#58877;") say_reward("&#58916;&#58991;&#58958;&#31993;&#65085;.") say("") clear_letter()
set_state(__COMPLETE__)
set_quest_state("main_quest_lv47", "run")
end end
state __COMPLETE__ begin
end end çince olan yerleri düzeltiyoruz bunu yapmak ömre bedel diyebiliriz Bu 40 lvlin öreneğidir siz dieğr görevleri yapabilirsiniz mesala 1 lvl göreviniz yanda
hoşgeldiniz felan yazar..!
Alıntıdır
Metin2 oyununda client veya pack düzenlemeleri yaparken bazı görevler İngilizce olarak karşımıza çıkar. Bu durum özellikle dil bilgisi konusunda zorlanan oyuncular için ciddi bir sorun teşkil edebilir. Oyuncuların en çok merak ettiği konulardan birisi de 'Görevleri türkçeleştir girrrr' ifadesidir. Bu ifade, Metin2 client üzerindeki görev isimlerinin Türkçeye çevrilmesini sağlar. Bu işlem, oyuncuların oyun içinde daha rahat gezmesini ve görevleri kolayca takip etmesini sağlar.
Metin2 client üzerinde görevleri türkçeleştirmek, genellikle client edit işlemleri kapsamında yapılır. Client dosyaları içerisinde bulunan 'locale' klasöründe yer alan dosyalar üzerinden dil değişiklikleri yapılabilmektedir. Özellikle PVP sunucularında ve özel client'lar üzerinde bu tür düzenlemeler sıkça tercih edilir. Türkçe dil desteği olmayan client'larda görev isimleri İngilizce olarak kalır ve oyuncuların anlaması zor olabilir. Bu nedenle 'Görevleri türkçeleştir girrrr' komutu, client edit yapan kullanıcılar tarafından sıkça aranmaktadır.
Metin2 client edit yaparken dikkat edilmesi gereken bazı önemli dosyalar vardır. Bunlardan bazıları 'quest', 'locale', 'string' gibi klasörlerdir. Quest dosyalarında görev tanımlamaları yer alır. Locale klasörü ise dil ayarlarını içerir. Eğer doğru şekilde türkçeleştirme yapılmazsa client hata verebilir veya görevler görünmeyebilir. Bu yüzden türkçeleştirme işlemi sırasında dikkatli olunmalıdır. Ayrıca bazı client'lar özel karakter desteklemez; bu durumda hata mesajları görünebilir.
Türkçe görev adları, oyuncuların oyun deneyimini artırır. Özellikle yeni başlayan oyuncular için görevleri anlamak oldukça zor olabilir. Türkçe görev isimleri sayesinde, oyuncular ne yapması gerektiğini daha hızlı kavrar. Bu da oyunun akışını hızlandırır ve oyuncuların daha aktif olmasını sağlar. Ancak bu tür değişiklikler sadece görev isimleriyle sınırlı kalmaz. Aynı zamanda NPC isimleri, eşya açıklamaları ve menü yazıları da türkçeleştirilebilir.
Metin2 client edit konusunda tecrübeli kullanıcılar, 'Görevleri türkçeleştir girrrr' ifadesi için genellikle özel scriptler veya programlar kullanır. Bu araçlar sayesinde quest dosyaları daha kolay düzenlenir. Ancak bu işlemleri manuel olarak yapmak isteyenler için de birçok kaynak mevcuttur. Forumlar, YouTube videoları ve özel siteler bu konuda yardımcı olabilir. Metin2lobby.com gibi siteler, client ve pack düzenlemeleriyle ilgili güncel bilgiler sunar.
Client üzerinde yapılan türkçeleştirme işlemleri, aynı zamanda sunucu sahipleri için de avantaj sağlar. Oyuncuların görevleri daha iyi anlaması sayesinde destek talepleri azalır. Bu da sunucu yöneticilerinin işini kolaylaştırır. Ancak türkçeleştirme işlemi sırasında hatalar yapılırsa, client tamamen bozulabilir. Bu nedenle yedek alma işlemi mutlaka yapılmalıdır. Client dosyaları her zaman güvenli bir yerde saklanmalıdır.
Sonuç olarak, 'Görevleri türkçeleştir girrrr' ifadesi, Metin2 client edit yaparken karşılaşılan yaygın bir işlemdir. Oyun içindeki görev isimlerinin Türkçeye çevrilmesi, hem yeni oyuncular hem de deneyimli kullanıcılar için faydalıdır. Client edit konusunda bilgi sahibi olmak, bu tür işlemleri daha kolay yapmanıza yardımcı olur. Ancak dikkatli hareket etmek ve yedek almak her zaman önemlidir.
In the game Metin2, certain tasks appear in English during client or pack editing. This can be a serious problem for players who struggle with grammar. One of the most frequently asked topics by players is 'Görevleri türkçeleştir girrrr'. This phrase allows translating task names in the Metin2 client into Turkish. This process helps players navigate more easily within the game and track quests effortlessly.
Translating quests into Turkish on the Metin2 client is typically done within client editing processes. Language changes are made via files located in the 'locale' folder within the client files. Such modifications are often preferred especially on PVP servers and custom clients. In clients without Turkish language support, quest names remain in English, which can be difficult for players to understand. Therefore, the command 'Görevleri türkçeleştir girrrr' is frequently searched by users performing client edits.
There are some important files to consider when editing the Metin2 client. Some of these include folders such as 'quest', 'locale', and 'string'. The quest files contain quest definitions. The locale folder contains language settings. If translation is not done correctly, the client may throw errors or quests might not appear. Therefore, care must be taken during the translation process. Additionally, some clients do not support special characters, which may cause error messages to appear.
Turkish quest names enhance the player's gaming experience. Understanding quests can be quite challenging for new players. With Turkish quest names, players quickly grasp what they need to do. This speeds up the game flow and makes players more active. However, these types of changes are not limited to quest names only. NPC names, item descriptions, and menu texts can also be translated into Turkish.
Experienced users in Metin2 client editing often use custom scripts or programs for the 'Görevleri türkçeleştir girrrr' command. These tools allow easier editing of quest files. However, there are many resources available for those who prefer to perform these operations manually. Forums, YouTube videos, and specialized sites can assist in this area. Sites like Metin2lobby.com provide up-to-date information about client and pack modifications.
Translation processes performed on the client also offer advantages to server owners. Since players better understand quests, support requests decrease. This simplifies the work of server administrators. However, if mistakes are made during the translation process, the entire client can break. Therefore, backing up is essential. Client files should always be stored in a secure location.
In conclusion, the term 'Görevleri türkçeleştir girrrr' is a common operation encountered while editing the Metin2 client. Translating quest names into Turkish benefits both new and experienced players. Having knowledge about client editing helps make such operations easier. However, being cautious and taking backups is always important.
kullanıcı adı : root parola: mcncc.com 3. üsteki /root yazan yere /usr/rain/channel/share_data/locale/
hongkong/quest yaziyoruz... subquest_1.quest
subquest_2.quest
subquest_3.quest
subquest_4.quest
subquest_5.quest
subquest_6.quest gibi gidiyor bunlari Microsof worpad
2003yada 2007yle açiyoruz sağ tık düzenle yapip ordan seçiyoruz KOD: ----------------------------------
-- MAIN QUEST LV40
-- &#59080;&#57834;&#65113;&#59102;&#30360;&#30877;&#1090;&#32108;&#57846; ---------------------------------- quest main_quest_lv40 begin
state start begin
end
state run begin
when login or levelup or enter with
pc.get_level() >= 40 begin set_state( information )
end
end
state information begin
when letter begin
send_letter("&#58992;&#58964;&#12425;&#30296;&#33538;&#57369;&#12384;&#57647;") end
when button or info begin
say_title("&#59080;&#57834;&#65113;&#59102;&#30360;&#30877;&#1090;&#32108;&#57846;") say("")
say("&#59080;&#12359;&#29601;&#57369;30&#21333;&#57850;&#1090;&#59343;&#58860;") say("2&#57676;&#58992;&#58964;&#12425;&#30296;&#33538;&#57369;&#12384;&#57647;") say("&#26448;&#58874;&#57676;&#58992;&#58964;&#12425;&#30296;&#33538;&#57369;&#12384;&#57647;&#57369;&#32108;&#57846;&#29878;&#59080;&#57834;&#65113;&#59102;&#30360;") say("&#30877;&#1090;.") say("&#12468;&#32848;&#59080;&#57834;&#65113;&#59102;&#30360;&#65121;&#59285;&#57369;&#30199;&#57834;&#65113;&#57735;&#59154;") say("&#58883;&#30747;&#57877;&#1090;&#59343;&#32108;&#57846;.") say("")
end when 731.kill begin
local s = number(1, 100)
if s <= 5 and pc.count_item("30150")==0
then
pc.give_item2(30150, 1)
set_state(gototeacher) end
end
end state gototeacher begin
when letter begin
send_letter("&#26448;&#58874;&#57676;&#58992;&#58964;&#12425;&#30296;&#33538;&#57369;&#12384;&#57647;") local v=find_npc_by_vnum(20011)
if 0==v then
else
target.vid("__TARGET__", v, " &#961;&#21417;&#9583; ") end
end
when button or info begin
say_title("&#59080;&#57834;&#65113;&#59102;&#30360;&#1090;&#59343;&#57369;&#32108;&#57846;") say("")
say("&#12468;&#32848;&#65121;&#59285;&#59080;&#30430;&#27609;&#59102;&#30360;&#57369;&#30199;&#57834;&#65113;&#57735;&#59154;") say("&#1090;&#59343;&#58860;&#32108;&#57846;.") say("&#59343;&#961;&#21417;&#9583;ê&#26577;&#38062;&#31174;&#24324;") say("")
end
when __TARGET__.target.click or
20011.chat."&#26448;&#58874;&#57676;&#58992;&#58964;&#12425;&#30296;&#33538;&#57369;&#12384;&#57647;.." begin target.delete("__TARGET__")
--- l
say("&#961;&#21417;&#9583;:") say("&#25578;&#58567; &#1090;&#59343;&#58875;&#58854;&#57676;&#32108;&#57846;&#58860;&#30462;?") say("&#30786;&#29708;&#26448;&#58874;&#57676;&#58992;&#58964;&#12425;&#30296;&#33538;&#57369;&#12384;&#57647;&#58860;&#59175;.") say("&#57592;&#58854;&#58875;&#29708;&#12368;&#25110;&#12378;&#29991;?") wait()
--- l
say("")
say_reward("&#30877;&#1090;&#58968;&#39608;&#476;&#30911;&#57799;&#57726;&#57369;&#21021;&#9518;&#58567;&#12563;&#59343;&#58860;&#59102;&#30360;") say_reward("&#59294;&#29708;&#12355;&#38225;&#1063;&#920;&#12328;&#12421;.") say_reward("&#59343;&#9487;&#59343;&#57719;&#26577;&#58916;&#57877;&#31047;&#31494;&#12328;&#12421;&#13217;?") say_reward("&#57697;&#59092;&#38049;&#59343;&#29562;&#57726;") say_reward("&#58883;&#30747;&#32007;&#30912;&#8245;&#31764;&#30878;&#29708;&#30726;&#30041;&#26053;&#57369;&#21021;&#9518; .") say_reward("&#1080;&#57669;&#39608;&#32980;&#59300;&#36776;&#59068;&#32007;&#30912;&#8245;&#31764; ") say_reward("&#31807;&#31494;") say("")
wait()
say("&#961;&#21417;&#9583; :") say("&#22427;.. &#59080;&#29404;&#32402;é&#58962;&#57669;&#8895;&#57877;") say("&#31543;&#59343;&#12504;&#22841;") say("&#32007;&#30912;&#8245;&#31764;&#29708;&#58854;&#57676;&#58862;&#24223;&#31073;&#12406; ") say("&#59280;&#12373;&#20020;&#932;&#12476;&#57373;&#28905;&#21150;&#57369;&#59079;&#12424;.") say("&#57497;&#29409;&#39314;&#57369;&#59079;&#12424;..") say("&#58962;&#57669;&#59343;&#9487;&#58990;&#9493;&#57719;&#26577;&#58860;&#13217;?") say("&#1080;&#31281;&#58990;&#12356;&#58966;&#29772;&#57592;&#57592;&#57547;&#59092;.") say("&#12356;&#58966;&#29772;&#29708;&#30607;&#30607;&#57369;&#29772;&#57369;&#59308;&#31688;") say("&#58883;&#30747;&#57697;&#59092;&#59070;&#32154;&#31816;&#26635;&#476;&#30911;&#57369;&#57799;&#57726;") say("")
wait()
say("&#961;&#21417;&#9583;") say("&#30786;&#29708;&#1090;&#59343;&#26448;&#58874;&#57676;&#58992;&#58964;&#12425;&#30296;&#33538;&#57369;&#12384;&#57647;&#57369;") say("&#21416;&#31565;..") say("")
say_reward("&#33673;&#30484;&#31442;&#21943;&#57665; 2000000") pc.give_exp2(2000000)
set_quest_state("levelup","run") say_reward("&#33673;&#30484; 50000&#12578;") pc.change_money(50000)
local stones =
{28130,28131,28132,28133,28134,28135,28136,28137,2
8138,28139,28140,28141,28142,28143}
local stone = stones[number( 1 ,14)]
pc.give_item2(stone) say_reward("&#33673;&#30484;&#58860;" ..item_name(stone).."") local stone = stones[number( 1 ,14)]
pc.give_item2(stone)
say_reward("&#33673;&#30484;&#58860;" ..item_name(stone).."") pc.remove_item(30150) set_state( godoc4 ) end
end state godoc4 begin
when letter begin
send_letter("&#58990;&#12356;&#58966;&#29772;") local v=find_npc_by_vnum(20360)
if 0==v then
else
target.vid("__TARGET1__", v, " &#30877;&#1090;&#31002;&#59069;&#57408;&#12507;&#31416;") end local v=find_npc_by_vnum(20361)
if 0==v then
else
target.vid("__TARGET2__", v, " &#30877;&#1090;&#31002;&#59069;&#59250;&#12507;&#31416;") end
end when button or info begin
say_title("&#58990;&#12356;&#58966;&#29772;&#30877;&#1090;&#26448;&#59010;&#57676;&#58992;&#58964;&#12425;&#30296;&#33538;&#57369;&#12384;&#57647;") say("")
say("&#57777;&#27822;&#961;&#21417;&#9583;&#57369;&#23849;&#20195;&#12356;&#58966;&#29772;&#57369;&#12507;&#31416;&#58877;") say("&#58991;&#57877;&#31334;&#1090;&#59343;&#26448;&#59010;&#57676;&#58992;&#58964;&#12425;&#30296;&#33538;&#57369;&#12384;&#57647;&#57369;&#21187;&#26684; ") say("&#58990;&#12356;&#58966;&#29772;&#58567;&#30877;&#1090;&#31002;&#59069;&#57408;&#12507;&#31416;&#13213;&#31002;&#59069;&#59250;&#12507;&#31416;") say("2&#57676;&#12507;&#31416;!") say("&#30786;&#31828;&#26448;&#59010;&#57676;&#58992;&#58964;&#12425;&#30296;&#33538;&#57369;&#12384;&#57647;") say("&#932;&#30430;&#12385;&#57369;&#38397;&#29586;") say("Tip:&#58991;&#58958;&#30788;&#31553;&#32007;&#30912;&#8245;&#31764;&#58875;&#12424;&#57369;&#59079;&#9567;&#59099;&#30699; ") say(" &#58990;&#12356;&#58966;&#29772;") say("")
end
when __TARGET1__.target.click or
20360.chat."&#31002;&#59069;&#57408;&#12507;&#31416;"begin target.delete("__TARGET1__")
say_pc_name()
say("&#29708;&#31002;&#59069;&#57408;&#12507;&#31416;!") pc.setqf("click1",1) if pc.getqf("click2") == 1 then
pc.setqf("click1",0)
pc.setqf("click2",0) pc.give_item2(30150)
set_state( gototeacher2)
return
end
say("&#38049;&#58875;&#12563;,,,") say("&#1090;&#31002;&#59069;&#59250;&#12507;&#31416;?") say("&#12403;&#31326;&#58860;&#58567;&#57592;&#12355;&#30578;&#36144;") end when __TARGET2__.target.click or
20361.chat."&#29708;&#31002;&#59069;&#59250;&#12507;&#31416;!"begin target.delete("__TARGET2__")
say_pc_name()
say("&#29708;&#31002;&#59069;&#59250;&#12507;&#31416;!") pc.setqf("click2",1); if pc.getqf("click1") == 1 then
pc.setqf("click1",0)
pc.setqf("click2",0)
pc.give_item2(30150)
set_state( gototeacher2)
return end
say("&#38049;&#58875;&#12563;,,,") say("&#1090;&#31002;&#59069;&#57408;&#12507;&#31416;") say("&#12403;&#31326;&#58860;&#58567;&#57592;&#12355;&#30578;&#36144;..") end
end state gototeacher2 begin
when letter begin
send_letter("&#26448;&#59010;&#57676;&#58992;&#58964;&#12425;&#30296;&#33538;&#57369;&#12384;&#57647;") local v=find_npc_by_vnum(20011)
if 0==v then
else
target.vid("__TARGET__", v, " &#1090;&#961;&#21417;&#9583;") end
end
when button or info begin
say_title("&#59080;&#12356;&#58966;&#29772;&#1090;&#59343;&#57369;&#32108;&#57846;") say("")
say("&#1088;&#33673;&#59357;&#57369;&#26448;&#59010;&#57676;&#58992;&#58964;&#12425;&#30296;&#33538;&#57369;&#12384;&#57647;") say("&#57738;&#20498;&#961;&#21417;&#9583;&#59175;.") say("")
end
when __TARGET__.target.click or
20011.chat."&#26448;&#59010;&#57676;&#58992;&#58964;&#12425;&#30296;&#33538;&#57369;&#12384;&#57647;.." begin target.delete("__TARGET__")
--- l
say("&#961;&#21417;&#9583;:") say("&#59343;&#12356;&#58966;&#29772;&#1090;&#59343;&#12368;&#25110;&#20511;&#57757;&#58860;&#30462;?") say("&#25578;! &#1090;&#59343;&#26448;&#59010;&#57676;&#58992;&#58964;&#12425;&#30296;&#33538;&#57369;&#12384;&#57647;&#58860;&#57435;.") say("&#59300;&#36776;&#30786;&#937;&#58854;&#65114;&#932;&#57636;&#29878;&#12378;&#29991;.") say("")
wait()
say("")
say_reward("&#12563;&#59343;&#31013;&#58898;&#57669;&#65121;&#59285;&#57369;&#30607;&#29772;&#26577;") say_reward("&#59294;&#29708;&#29615;&#12355;&#38225;&#31047;&#31494;&#12328;&#30723;.") say_reward("&#57760;&#19969;&#31147;&#12563;&#31147;&#20505;&#57627;...") say_reward("&#20020;&#8895;&#932;&#12368;&#25110;&#12424;&#29485;") say_reward("&#58896;&#29986;&#24120;&#59080;&#12355;&#59101;&#12356;&#32954;&#20943;.") say_reward("&#29708;&#1080;&#57669;&#59267;&#1090;&#59343;&#21021;&#9518;&#13217;&#58567;&#20020;&#29708;") say_reward("&#12403;&#57823;&#59314;&#23612;&#57369;&#33247;&#12498;&#32917;&#59154;&#38025;&#59267;&#59343;&#13217;...") say_reward("&#29878;&#58990;&#22868;&#12355;&#59092;&#57369;&#31281;&#29485;.") say("")
wait()
say("")
say_reward("&#33655;&#31243;&#1077;&#1090;&#59343;&#58875;&#58854;&#57676;&#21021;&#9518;.") say_reward("&#38049;&#59359;&#12580;&#58962;&#58862;&#57369;&#57493;&#26576;") say_reward("&#8725;&#65114;&#29601;&#9493;&#32067;&#25443;&#29772; .") say_reward("&#59300;&#36776;&#30786;&#937;&#57877;&#31543;&#920;&#1080;&#57669;&#57369;&#12415;&#33088;...") say("")
wait()
say("&#961;&#21417;&#9583;:") say("&#22427;. &#57592;&#12563;&#12356;&#58966;&#29772;&#12355;&#29708;") say("&#58962;&#57669;&#29878;&#1090;&#57369;&#59079;&#12424;...") say("ê&#59003;&#57877;&#57523;&#37210;&#30786;&#26577;&#31990;&#57369;&#29601;&#9493;&#58875;&#58854;&#57676;&#21021;&#9518;") say("&#32067;&#25443;&#29772;.") say("&#59294;&#29708;&#59080;&#30786;&#12359;&#29601;&#58567;&#24800;&#29878;&#59143;&#32075;&#31876;&#58854;&#12531;&#12550;.") say("&#31243;&#57424;&#57453;&#12459;&#26577;&#932;&#59366;&#9507;&#57369;&#59012;&#12563;&#58862;") say("&#31442;&#30461;&#58974;&#30647;.") say("&#38062;&#24359;&#59068;&#59317;&#12481;&#924;&#26635;") say("&#58854;&#12551;&#34180;&#21416;.") say("&#57547;&#59269;&#58567;&#29281;&#31216;&#38025;&#57431;") say("&#59080;&#29850;&#30929;.") wait()
say("&#961;&#21417;&#9583;:") say("&#932;&#12551;&#12355;&#59092;&#57369;&#31623;&#31280;...") say("&#59267;&#58990;&#29281;&#31216;&#38025;&#57431;ê&#26577;&#32601;&#31174;&#30786;&#12531;&#12550;&#59175;.") say("&#25578;~ &#30025;&#32756;&#1072;&#58860;") say("&#29878;&#20498;&#26448;&#59010;&#57676;&#58992;&#58964;&#12425;&#30296;&#33538;&#57369;&#12384;&#57647;&#57369;&#21416;&#31565;..") say("")
say_reward("&#33673;&#30484;&#31442;&#21943;&#57665; 2000000 ") pc.give_exp2(2000000)
set_quest_state("levelup","run") say_reward("&#33673;&#30484;&#58860;" ..item_name (71026).."")
pc.give_item2(71026)
say_reward("&#33673;&#30484;&#58860;" ..item_name (50513).."")
pc.give_item2(50513)
pc.give_item2(50513)
pc.give_item2(50513)
pc.give_item2(50513)
pc.give_item2(50513) pc.remove_item(30150)
set_state( goboss ) end
end state goboss begin
when letter begin
send_letter("&#58991;&#22909;&#57369;&#31460;&#30768;") local v=find_npc_by_vnum(20355)
if 0==v then
else
target.vid("__TARGET__", v, " &#1090;&#29281;&#31216;&#38025;&#57431;") end
end
when button or info begin
say(locale.NOTICE_COLOR.."&#30788;&#31553;&#29281;&#31216;&#38025;&#57431;&#32601;&#31174;&#58991;&#22909;&#57369;&#31460; &#30768;"..locale.N ORMAL_COLOR) say("")
say("&#38062;&#24359;&#31243;&#57424;&#59080;&#59317;&#58898;&#13252;&#23081;") say("&#58974;&#30647;&#58991;&#22909;&#57369;&#31460;&#30768;.") say("&#58962;&#57669;&#59092;&#38057;&#59080;") say("&#31224;&#29737;&#12551;&#12368;&#25110;.") say("&#29281;&#31216;&#38025;&#57431;&#59080;&#1090;&#30328;&#37112;") say ("&#9518;&#58958;&#58990;&#1090;&#29281;&#31216;&#38025;&#57431;. ") say("")
end
when __TARGET__.target.click or
20355.chat."&#38397;&#59396;&#58991;&#22909;&#57369;&#31460;&#30768;"begin target.delete("__TARGET__")
say("&#29281;&#31216;&#38025;&#57431; :") say("&#31243;&#57424;&#932;&#58991;&#22909;&#57369;&#31460;&#30768;&#59080;&#59317;&#58898;&#13252;&#23081;") say("&#57763;&#30499;&#58567;&#29708;&#57676;&#25308;&#32904;.") say("&#38062;&#24359;&#59080;&#59068;&#59317;&#12481;&#57669; ") say("&#12507;&#31416;&#13213;&#58992;&#58964;&#12425;&#30296;&#33538;&#57369;&#12384;&#57647;&#21333;&#12550;&#65116;.") say("&#12580;&#12356;&#932;&#12551;&#58862;&#57420;&#12508;&#12355;&#57373;&#31541;") say("&#25377;&#29414;&#59359;&#59343;&#333;&#23081;&#57471;&#57870;.") say("&#59094;&#12373;&#30786;&#22931;&#30726;&#39545;&#57350;&#12355;&#59101;&#57369;&#57760;&#25139;") say("&#30786;&#12551;&#36225;&#12523;&#12563;&#31321;&#30585;") say("&#29708;&#920;&#25308;&#32904;&#57369;.") say("")
wait()
say("&#29281;&#31216;&#38025;&#57431;:") say("&#57777;&#35513;&#1080;&#57369;&#31224;&#29737;&#58567;&#26448;2 &#57453;&#12459;&#13252;&#23081;&#57369;") say("&#59001;&#57811;&#30421;&#57369;&#29986;&#12523;&#34532;&#58962;&#57669;") say("&#932;&#12551;&#38397;&#32667;.") say("&#59143;&#58990;&#31224;&#29737;&#57811;&#30421;") say("&#32601;&#31174;&#932;&#38397;&#58991;&#22909;&#57369;&#31460;&#30768;.") say("")
set_state(survey)
end
end state survey begin
when letter begin
send_letter("&#1090;&#57811;&#30421;") local v=find_npc_by_vnum(20364)
if 0==v then
else
target.vid("__TARGET__", v, " &#57811;&#30421;") end
end
when button or info begin
say(locale.NOTICE_COLOR.."&#1090;&#57811;&#30421; "..locale.NORMAL_COLOR)
say("")
say("&#29878;&#31224;&#29737;&#58991;&#22909;&#57369;&#31460;&#30768;.") say("&#26448;2 &#57453;&#12459;&#31173;&#23081;&#57369;&#59001;&#57811;&#30421;&#57369;&#36225;&#12523;") say("&#59092;&#38057;&#932;&#12551;&#38397;&#32667;.") say("&#30353;&#58877;&#31224;&#29737;&#932;&#38397;&#57811;&#30421;.") say("")
end
when __TARGET__.target.click or
20364.chat."&#29631;? &#34532;&#1080;&#58854;&#22931;&#57369;&#58862;" begin target.delete("__TARGET__")
say("&#57811;&#30421; :") say("&#29631;? &#34532;&#1080;&#58854;&#22931;&#57369;&#58862;") say("&#12368;, &#12368;&#25110;&#12550;&#34180;&#25670;?") say("&#462;~ &#462;~ &#462;&#31553;&#58991;&#22909;&#57369;&#58862;&#58860;&#30462;?") say("&#30328;&#12355;&#30316;&#58567;&#30328;&#12355;&#30316;.") say("&#1080;&#33633;&#30328;&#12355;&#29708;&#33098;&#58962;&#57669;.") say("&#59003;&#29708;&#59075;&#57547;&#39545;&#57350;&#58567;&#34719;&#58958;&#1090;&#58907;&#59142;") say("&#20020;&#29878;&#32196;&#57532;&#12542;&#12576;...") say("")
wait()
say("&#57811;&#30421;:") say("&#58962;&#57669;&#24359;&#59003;&#29878;&#34383;&#34411;&#33098;&#915;") say("&#30878;&#20498;&#31397;&#58567;&#9518;&#58958;&#58916;&#33098;&#915;&#57369;.") say("&#1080;&#58883;&#12355;&#58896;&#30578;&#36144;") say("&#58962;&#57669;&#29708;&#31270;&#12368;&#25110;&#57369;.") say("&#1080;&#59003;&#29708;&#34383;&#34411;&#59079;&#29885;&#30763;&#32667;&#36424;&#12550;&#65116;.") say("&#29698;&#31003;&#30786;&#22931;&#58567;&#20498;&#59143;&#30786;&#57676;&#25096;&#57757;&#59175;.") say("&#59092;&#38057;&#29708;&#26438;&#932;") say("&#58962;&#57669;&#57369;&#57636;&#29878;&#25096;&#30303;&#57369;&#25096;&#57757;.") say("&#1080;&#29708;&#29885;&#30763;&#1088;&#30786;&#57676;&#25096;&#57757;&#12518;&#20498;") say("&#57651;&#28905;&#57850;&#9507;&#57354;&#57369;..") say("")
wait()
say("&#57811;&#30421; :") say("&#58990; &#57651;&#28905;&#57850;&#9507;&#57354; ê&#26577;") say("&#58883;&#30747;&#31334;&#32601;&#31174;&#59343;&#12368;&#25110;.") say("&#21483;&#58890;&#31422;&#12355;&#29878;&#59068;&#58962;&#57669;") say("&#30679;&#30316;&#1080;&#58567;&#30199;&#57369;&#58575;&#57521;&#30304;&#58860;.") say("")
say_reward("&#59357;&#30484;&#57834;&#30430;&#58992;&#58964;&#12425;&#30296;&#33538;&#57369;&#12384;&#57647;.") say_reward("&#57592;&#58854;&#58875;&#58992;&#58964;&#12425;&#30296;&#33538;&#57369;&#12384;&#57647;&#57369;&#12378;&#29991;.") say("")
wait()
say_reward("&#58577;&#12403;&#57823;&#59314;&#23612;&#30788;&#31553;&#33247;&#12498;&#32917;&#59154;") say_reward("&#57493;&#12511;&#58860;&#31243;&#57419;&#57369;&#21442;&#58854;&#57487;&#29923;.") say_reward("&#32358;&#24093;&#30911;&#31538;&#12507;&#57369;&#58974;&#30647;&#13213;&#33272;&#59259;&#57369;&#31045;&#21021;") say_reward("&#9518;&#932;&#57369;&#29923;&#29986;&#28818;&#58864;&#58860;&#30588;&#30585;&#58567;&#21442;&#58854;&#29923;&#29986;") say_reward("&#30726;&#12384;&#21514;.") say_reward("&#58992;&#58964;&#29923;&#29986;&#12356;&#57369;&#58854;&#57676;&#29923;&#31828;&#33272;&#59259;&#57369;&#31045;&#21021;") say_reward("&#59092;&#38057;&#932;&#38397;&#32667;.") say_reward("&#30911;&#31538;&#12507;&#29708;&#31828;&#33272;&#59259;&#932;&#38397;&#57369;&#33391;&#21038;.") say_reward("&#33272;&#59259;&#59075;&#32402;&#57824;&#57369;&#31045;&#21021;&#30726;&#57479;&#22868;.") say_reward("&#30647;&#59080;&#12384;&#57547;3&#57676;&#29923;&#29986;") say_reward("&#31176;&#65085;&#24093;&#32256;&#30120;&#57369;&#39545;&#57350;.") say_reward("&#32402;&#57824;&#20498;&#31243;&#30479;&#58896;&#57369;&#29923;&#29986;&#57666;&#20498;&#12454;&#57369;&#58869;&#31190;.") say_reward("&#30647;&#59080;&#59075;&#30911;&#31538;&#12507;") say_reward("&#31047;&#12493;&#24093;&#59067;&#36154;&#59067;&#22931;&#57369;&#12550;&#29695;&#58577;") wait()
say_pc_name()
say("&#57592;&#12563;&#29708;&#932;&#58862;&#20465;&#30646;&#57369;&#932;&#38397;&#20387;&#21477;&#59004;&#57369;") say("&#57834;&#30430;&#58992;&#58964;&#12425;&#30296;&#33538;&#57369;&#12384;&#57647;.") say("&#31224;&#29737;&#38049;&#924;&#58992;&#58964;&#12425;&#30296;&#33538;&#57369;&#12384;&#57647;&#57369; &#57651;&#28905;&#57850;&#9507;&#57354;") say("&#30878;&#58991;&#58958;&#57373;&#31541;&#59312;&#20872;&#28799;&#57369;&#12378;&#29991;&#58860;.") say("")
set_state(survey2)
end
end state survey2 begin
when letter begin
send_letter("&#31224;&#29737;&#57651;&#28905;&#57850;&#9507;&#57354;") end when button or info begin
say(locale.NOTICE_COLOR.."&#31224;&#29737;&#57651;&#28905;&#57850;&#9507;&#57354; &#12365;&#30134;&#33254; &#59259;"..locale.NORMAL_COLOR) say("")
say("&#31224;&#29737;&#58991;&#22909;&#31460;&#30768;&#57369;&#25377;&#29414;") say("&#57651;&#28905;&#57850;&#9507;&#57354; &#12365;&#30134;&#33254;&#59259;&#29708;&#29833;&#57502;&#57369;&#22697;&#58869;.") say("&#58883;&#30747;&#31224;&#29737;&#12365;&#30134;&#33254;&#59259;") say("&#30878;&#58991;&#58958;&#57373;&#31541;&#59312;&#20872;&#28799;&#57369;&#12378;&#29991;.") say("&#31224;&#29737;&#12365;&#30134;&#33254;&#59259;.") say("&#12365;&#30134;&#33254;&#59259;&#59080;&#26448;2 &#57453;&#12459;&#57369;&#31173;&#23081;&#31045;&#21021;.") say("")
end
when 591.kill begin
local s = number(1, 100)
if s <= 5 and pc.count_item("30150")==0
then pc.give_item2(30150, 1)
set_state(_end_)
end
end
end state _end_ begin when letter begin
send_letter("&#1090;&#59343;&#57834;&#30430;&#58992;&#58964;&#12425;&#30296;&#33538;&#57369;&#12384;&#57647;") end when button or info begin
say_title("&#1090;&#59343;&#58873;&#58854;&#57676;&#57834;&#30430;&#58992;&#58964;&#12425;&#30296;&#33538;&#57369;&#12384;&#57647;") say("")
say("&#31224;&#29737;&#58991;&#22909;&#31460;&#30768;&#57369;&#25377;&#29414; ") say("&#57651;&#28905;&#57850;&#9507;&#57354; &#12365;&#30134;&#33254;&#59259;&#29708;&#29833;&#57502;&#57369;&#22697;&#58869;.") say("&#1098;&#59343;&#57651;&#28905;&#57850;&#9507;&#57354;&#57369;&#25377;&#29414;") say("&#33673;&#59357;&#58860;&#26448;2&#57676;&#57834;&#30430;&#58992;&#58964;&#12425;&#30296;&#33538;&#57369;&#12384;&#57647;") say("&#30244;&#31003;&#30484;&#59343;&#31325;&#57369;&#58992;&#58964;&#12425;&#30296;&#33538;&#57369;&#12384;&#57647;") say("&#59294;&#29708;&#57592;&#12355;&#26469;&#57369;&#12378;&#29991;.") say("&#59267;&#59076;&#59343;&#961;&#21417;&#9583;ê&#26577;&#21483;&#58962;&#31174;&#30566;&#59175;") say("")
say_reward("Tip : &#58875;&#58854;&#57676;&#58992;&#58964;&#12425;&#30296;&#33538;&#57369;&#12384;&#57647;&#57369;&#924;&#26635;&#21333;&#57850;&#29708; 47&#57850;&#58958;&#58877;") say_reward("&#58916;&#58991;&#58958;&#31993;&#65085;.") say("") clear_letter()
set_state(__COMPLETE__)
set_quest_state("main_quest_lv47", "run")
end end
state __COMPLETE__ begin
end end çince olan yerleri düzeltiyoruz bunu yapmak ömre bedel diyebiliriz Bu 40 lvlin öreneğidir siz dieğr görevleri yapabilirsiniz mesala 1 lvl göreviniz yanda
hoşgeldiniz felan yazar..!
Alıntıdır
Metin2 oyununda client veya pack düzenlemeleri yaparken bazı görevler İngilizce olarak karşımıza çıkar. Bu durum özellikle dil bilgisi konusunda zorlanan oyuncular için ciddi bir sorun teşkil edebilir. Oyuncuların en çok merak ettiği konulardan birisi de 'Görevleri türkçeleştir girrrr' ifadesidir. Bu ifade, Metin2 client üzerindeki görev isimlerinin Türkçeye çevrilmesini sağlar. Bu işlem, oyuncuların oyun içinde daha rahat gezmesini ve görevleri kolayca takip etmesini sağlar.
Metin2 client üzerinde görevleri türkçeleştirmek, genellikle client edit işlemleri kapsamında yapılır. Client dosyaları içerisinde bulunan 'locale' klasöründe yer alan dosyalar üzerinden dil değişiklikleri yapılabilmektedir. Özellikle PVP sunucularında ve özel client'lar üzerinde bu tür düzenlemeler sıkça tercih edilir. Türkçe dil desteği olmayan client'larda görev isimleri İngilizce olarak kalır ve oyuncuların anlaması zor olabilir. Bu nedenle 'Görevleri türkçeleştir girrrr' komutu, client edit yapan kullanıcılar tarafından sıkça aranmaktadır.
Metin2 client edit yaparken dikkat edilmesi gereken bazı önemli dosyalar vardır. Bunlardan bazıları 'quest', 'locale', 'string' gibi klasörlerdir. Quest dosyalarında görev tanımlamaları yer alır. Locale klasörü ise dil ayarlarını içerir. Eğer doğru şekilde türkçeleştirme yapılmazsa client hata verebilir veya görevler görünmeyebilir. Bu yüzden türkçeleştirme işlemi sırasında dikkatli olunmalıdır. Ayrıca bazı client'lar özel karakter desteklemez; bu durumda hata mesajları görünebilir.
Türkçe görev adları, oyuncuların oyun deneyimini artırır. Özellikle yeni başlayan oyuncular için görevleri anlamak oldukça zor olabilir. Türkçe görev isimleri sayesinde, oyuncular ne yapması gerektiğini daha hızlı kavrar. Bu da oyunun akışını hızlandırır ve oyuncuların daha aktif olmasını sağlar. Ancak bu tür değişiklikler sadece görev isimleriyle sınırlı kalmaz. Aynı zamanda NPC isimleri, eşya açıklamaları ve menü yazıları da türkçeleştirilebilir.
Metin2 client edit konusunda tecrübeli kullanıcılar, 'Görevleri türkçeleştir girrrr' ifadesi için genellikle özel scriptler veya programlar kullanır. Bu araçlar sayesinde quest dosyaları daha kolay düzenlenir. Ancak bu işlemleri manuel olarak yapmak isteyenler için de birçok kaynak mevcuttur. Forumlar, YouTube videoları ve özel siteler bu konuda yardımcı olabilir. Metin2lobby.com gibi siteler, client ve pack düzenlemeleriyle ilgili güncel bilgiler sunar.
Client üzerinde yapılan türkçeleştirme işlemleri, aynı zamanda sunucu sahipleri için de avantaj sağlar. Oyuncuların görevleri daha iyi anlaması sayesinde destek talepleri azalır. Bu da sunucu yöneticilerinin işini kolaylaştırır. Ancak türkçeleştirme işlemi sırasında hatalar yapılırsa, client tamamen bozulabilir. Bu nedenle yedek alma işlemi mutlaka yapılmalıdır. Client dosyaları her zaman güvenli bir yerde saklanmalıdır.
Sonuç olarak, 'Görevleri türkçeleştir girrrr' ifadesi, Metin2 client edit yaparken karşılaşılan yaygın bir işlemdir. Oyun içindeki görev isimlerinin Türkçeye çevrilmesi, hem yeni oyuncular hem de deneyimli kullanıcılar için faydalıdır. Client edit konusunda bilgi sahibi olmak, bu tür işlemleri daha kolay yapmanıza yardımcı olur. Ancak dikkatli hareket etmek ve yedek almak her zaman önemlidir.
In the game Metin2, certain tasks appear in English during client or pack editing. This can be a serious problem for players who struggle with grammar. One of the most frequently asked topics by players is 'Görevleri türkçeleştir girrrr'. This phrase allows translating task names in the Metin2 client into Turkish. This process helps players navigate more easily within the game and track quests effortlessly.
Translating quests into Turkish on the Metin2 client is typically done within client editing processes. Language changes are made via files located in the 'locale' folder within the client files. Such modifications are often preferred especially on PVP servers and custom clients. In clients without Turkish language support, quest names remain in English, which can be difficult for players to understand. Therefore, the command 'Görevleri türkçeleştir girrrr' is frequently searched by users performing client edits.
There are some important files to consider when editing the Metin2 client. Some of these include folders such as 'quest', 'locale', and 'string'. The quest files contain quest definitions. The locale folder contains language settings. If translation is not done correctly, the client may throw errors or quests might not appear. Therefore, care must be taken during the translation process. Additionally, some clients do not support special characters, which may cause error messages to appear.
Turkish quest names enhance the player's gaming experience. Understanding quests can be quite challenging for new players. With Turkish quest names, players quickly grasp what they need to do. This speeds up the game flow and makes players more active. However, these types of changes are not limited to quest names only. NPC names, item descriptions, and menu texts can also be translated into Turkish.
Experienced users in Metin2 client editing often use custom scripts or programs for the 'Görevleri türkçeleştir girrrr' command. These tools allow easier editing of quest files. However, there are many resources available for those who prefer to perform these operations manually. Forums, YouTube videos, and specialized sites can assist in this area. Sites like Metin2lobby.com provide up-to-date information about client and pack modifications.
Translation processes performed on the client also offer advantages to server owners. Since players better understand quests, support requests decrease. This simplifies the work of server administrators. However, if mistakes are made during the translation process, the entire client can break. Therefore, backing up is essential. Client files should always be stored in a secure location.
In conclusion, the term 'Görevleri türkçeleştir girrrr' is a common operation encountered while editing the Metin2 client. Translating quest names into Turkish benefits both new and experienced players. Having knowledge about client editing helps make such operations easier. However, being cautious and taking backups is always important.
