Turkmmo Üyeleri;[/FONT]
Script Almanca Ama Türkçeye Çeviriyorum Türkçe Halinide Paylaşacağım Yabancı Bir Forumda Gördüm
yang envanter ya da bankadan kaldırılmasını seçebilirsiniz.
Girilen isim yoksa, hiçbir şey olmuyor
Ve şimdi kodu:
Sunucu tarafı:
olarak öncelikle "oyuncu" masa "oyuncu" altında navicat veritabanındaki gerekir Uzunluğu 255, Ondalıklar için yapar daha, type 'int' olarak 'banka' sizi adı olarak açık veritabanı ve basın CTRL + D için yeni bir sütun eklemek için sıfır onu 0 bir hack varsayılan olarak ayarlanır izin ver ve şimdi onu 0 mağazalara götürmek
Bir dahaki sefere görevler gerektiğinde. Bu ekte bulunabilir. Bu çok normal oynamak ve bundan sonra bir reboot yapar
istemci tarafı:
root.epk / Root.eix açılır ve constinfo.py açılır. Bu Eklenir:
Kod:
load_bank_einzahlen [COLOR=#666600]=[/COLOR] [COLOR=#006666]0[/COLOR] load_bank_abheben [COLOR=#666600]=[/COLOR] [COLOR=#006666]0[/COLOR] load_bank_uberweisen [COLOR=#666600]=[/COLOR] [COLOR=#006666]0[/COLOR] load_bank_abfragen [COLOR=#666600]=[/COLOR] [COLOR=#006666]0[/COLOR] bank [COLOR=#666600]=[/COLOR] [COLOR=#006666]0[/COLOR] yang_input [COLOR=#666600]=[/COLOR] [COLOR=#006666]0 [/COLOR]
game.py Açılır Ve Bu Kodu Aratın
Kod:
[COLOR=#000088]def[/COLOR] __ServerCommand_Build[COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600]):[/COLOR] serverCommandList[COLOR=#666600]={ [/COLOR]
Aratınız Kodun Altına Bunu EKLEYİN
Kod:
[COLOR=#008800]"bank_einzahlen"[/COLOR] [COLOR=#666600]:[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]__bank_einzahlen[COLOR=#666600],[/COLOR] [COLOR=#008800]"bank_abheben"[/COLOR] [COLOR=#666600]:[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]__bank_abheben[COLOR=#666600],[/COLOR] [COLOR=#008800]"bank_uberweisen"[/COLOR] [COLOR=#666600]:[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]__bank_uberweisen[COLOR=#666600],[/COLOR] [COLOR=#008800]"bank_abfragen"[/COLOR] [COLOR=#666600]:[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]__bank_abfragen[COLOR=#666600], [/COLOR]
Bu Kodu Game.py De Arat
Kod:
onPressKeyDict[COLOR=#666600][[/COLOR]app[COLOR=#666600].[/COLOR]DIK_F4[COLOR=#666600]][/COLOR] [COLOR=#666600]=[/COLOR] [COLOR=#000088]lambda[/COLOR] [COLOR=#666600]:[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]__PressQuickSlot[COLOR=#666600]([/COLOR][COLOR=#006666]7[/COLOR][COLOR=#666600]) [/COLOR]
Altına Ekleyin
Kod:
onPressKeyDict[COLOR=#666600][[/COLOR]app[COLOR=#666600].[/COLOR]DIK_U[COLOR=#666600]][/COLOR] [COLOR=#666600]=[/COLOR] [COLOR=#000088]lambda[/COLOR] [COLOR=#666600]:[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]__money_in_bank[COLOR=#666600]()[/COLOR] onPressKeyDict[COLOR=#666600][[/COLOR]app[COLOR=#666600].[/COLOR]DIK_F7[COLOR=#666600]][/COLOR] [COLOR=#666600]=[/COLOR] [COLOR=#000088]lambda[/COLOR] [COLOR=#666600]:[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]_open_bank_[COLOR=#666600]()[/COLOR]
Game.Py En Altına Ekleyin Dikkatli Olun Bak Her Hangi Bir Hatada Packınız Bozulabilir
Kod:
[COLOR=#000088]def[/COLOR] __bank_einzahlen[COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600],[/COLOR] id[COLOR=#666600]):[/COLOR] constInfo[COLOR=#666600].[/COLOR]load_bank_einzahlen [COLOR=#666600]=[/COLOR] [COLOR=#000088]int[/COLOR][COLOR=#666600]([/COLOR]id[COLOR=#666600])[/COLOR] [COLOR=#000088]def[/COLOR] __bank_abheben[COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600],[/COLOR] id[COLOR=#666600]):[/COLOR] constInfo[COLOR=#666600].[/COLOR]load_bank_abheben [COLOR=#666600]=[/COLOR] [COLOR=#000088]int[/COLOR][COLOR=#666600]([/COLOR]id[COLOR=#666600])[/COLOR] [COLOR=#000088]def[/COLOR] __bank_uberweisen[COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600],[/COLOR] id[COLOR=#666600]):[/COLOR] constInfo[COLOR=#666600].[/COLOR]load_bank_uberweisen [COLOR=#666600]=[/COLOR] [COLOR=#000088]int[/COLOR][COLOR=#666600]([/COLOR]id[COLOR=#666600])[/COLOR] [COLOR=#000088]def[/COLOR] __bank_abfragen[COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600],[/COLOR] id[COLOR=#666600]):[/COLOR] constInfo[COLOR=#666600].[/COLOR]load_bank_abfragen [COLOR=#666600]=[/COLOR] [COLOR=#000088]int[/COLOR][COLOR=#666600]([/COLOR]id[COLOR=#666600])[/COLOR] [COLOR=#000088]def[/COLOR] _open_bank_[COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600]):[/COLOR] [COLOR=#000088]if[/COLOR] constInfo[COLOR=#666600].[/COLOR]bank [COLOR=#666600]==[/COLOR] [COLOR=#006666]0[/COLOR][COLOR=#666600]:[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]__Bank[COLOR=#666600]()[/COLOR] constInfo[COLOR=#666600].[/COLOR]bank [COLOR=#666600]=[/COLOR] [COLOR=#006666]1[/COLOR] [COLOR=#000088]return[/COLOR] [COLOR=#000088]if[/COLOR] constInfo[COLOR=#666600].[/COLOR]bank [COLOR=#666600]==[/COLOR] [COLOR=#006666]1[/COLOR][COLOR=#666600]:[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank[COLOR=#666600].[/COLOR][COLOR=#660066]Hide[/COLOR][COLOR=#666600]()[/COLOR] constInfo[COLOR=#666600].[/COLOR]bank [COLOR=#666600]=[/COLOR] [COLOR=#006666]0[/COLOR] [COLOR=#000088]def[/COLOR] __Bank[COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600]):[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank [COLOR=#666600]=[/COLOR] ui[COLOR=#666600].[/COLOR][COLOR=#660066]BoardWithTitleBar[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank[COLOR=#666600].[/COLOR][COLOR=#660066]SetSize[/COLOR][COLOR=#666600]([/COLOR][COLOR=#006666]180[/COLOR][COLOR=#666600],[/COLOR] [COLOR=#006666]100[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank[COLOR=#666600].[/COLOR][COLOR=#660066]SetCenterPosition[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank[COLOR=#666600].[/COLOR][COLOR=#660066]AddFlag[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]'movable'[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank[COLOR=#666600].[/COLOR][COLOR=#660066]AddFlag[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]'float'[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank[COLOR=#666600].[/COLOR][COLOR=#660066]SetTitleName[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]'Bank'[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank[COLOR=#666600].[/COLOR][COLOR=#660066]SetCloseEvent[/COLOR][COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]_bank_close[COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank[COLOR=#666600].[/COLOR][COLOR=#660066]Show[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Einzahlen [COLOR=#666600]=[/COLOR] ui[COLOR=#666600].[/COLOR][COLOR=#660066]Button[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Einzahlen[COLOR=#666600].[/COLOR][COLOR=#660066]SetEvent[/COLOR][COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]_bank_einzahlen[COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Einzahlen[COLOR=#666600].[/COLOR][COLOR=#660066]SetParent[/COLOR][COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank[COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Einzahlen[COLOR=#666600].[/COLOR][COLOR=#660066]SetPosition[/COLOR][COLOR=#666600]([/COLOR][COLOR=#006666]20[/COLOR][COLOR=#666600],[/COLOR] [COLOR=#006666]35[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Einzahlen[COLOR=#666600].[/COLOR][COLOR=#660066]SetUpVisual[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"d:/ymir work/ui/public/middle_button_01.sub"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Einzahlen[COLOR=#666600].[/COLOR][COLOR=#660066]SetOverVisual[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"d:/ymir work/ui/public/middle_button_02.sub"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Einzahlen[COLOR=#666600].[/COLOR][COLOR=#660066]SetDownVisual[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"d:/ymir work/ui/public/middle_button_03.sub"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Einzahlen[COLOR=#666600].[/COLOR][COLOR=#660066]SetText[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"Einzahlen"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Einzahlen[COLOR=#666600].[/COLOR][COLOR=#660066]SetToolTipText[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"Zahle Yang in deine Bank ein"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Einzahlen[COLOR=#666600].[/COLOR][COLOR=#660066]Show[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Abheben [COLOR=#666600]=[/COLOR] ui[COLOR=#666600].[/COLOR][COLOR=#660066]Button[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Abheben[COLOR=#666600].[/COLOR][COLOR=#660066]SetEvent[/COLOR][COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]_bank_abheben[COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Abheben[COLOR=#666600].[/COLOR][COLOR=#660066]SetParent[/COLOR][COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank[COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Abheben[COLOR=#666600].[/COLOR][COLOR=#660066]SetPosition[/COLOR][COLOR=#666600]([/COLOR][COLOR=#006666]100[/COLOR][COLOR=#666600],[/COLOR] [COLOR=#006666]35[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Abheben[COLOR=#666600].[/COLOR][COLOR=#660066]SetUpVisual[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"d:/ymir work/ui/public/middle_button_01.sub"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Abheben[COLOR=#666600].[/COLOR][COLOR=#660066]SetOverVisual[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"d:/ymir work/ui/public/middle_button_02.sub"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Abheben[COLOR=#666600].[/COLOR][COLOR=#660066]SetDownVisual[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"d:/ymir work/ui/public/middle_button_03.sub"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Abheben[COLOR=#666600].[/COLOR][COLOR=#660066]SetText[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"Abheben"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Abheben[COLOR=#666600].[/COLOR][COLOR=#660066]SetToolTipText[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"Hebe Yang von deiner Bank ab"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Abheben[COLOR=#666600].[/COLOR][COLOR=#660066]Show[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Abfragen [COLOR=#666600]=[/COLOR] ui[COLOR=#666600].[/COLOR][COLOR=#660066]Button[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Abfragen[COLOR=#666600].[/COLOR][COLOR=#660066]SetEvent[/COLOR][COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]_bank_abfragen[COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Abfragen[COLOR=#666600].[/COLOR][COLOR=#660066]SetParent[/COLOR][COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank[COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Abfragen[COLOR=#666600].[/COLOR][COLOR=#660066]SetPosition[/COLOR][COLOR=#666600]([/COLOR][COLOR=#006666]20[/COLOR][COLOR=#666600],[/COLOR] [COLOR=#006666]65[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Abfragen[COLOR=#666600].[/COLOR][COLOR=#660066]SetUpVisual[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"d:/ymir work/ui/public/middle_button_01.sub"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Abfragen[COLOR=#666600].[/COLOR][COLOR=#660066]SetOverVisual[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"d:/ymir work/ui/public/middle_button_02.sub"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Abfragen[COLOR=#666600].[/COLOR][COLOR=#660066]SetDownVisual[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"d:/ymir work/ui/public/middle_button_03.sub"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Abfragen[COLOR=#666600].[/COLOR][COLOR=#660066]SetText[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"Abfragen"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Abfragen[COLOR=#666600].[/COLOR][COLOR=#660066]SetToolTipText[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"Frage deinen Aktuellen Kontostand ab"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Abfragen[COLOR=#666600].[/COLOR][COLOR=#660066]Show[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_uberweisen [COLOR=#666600]=[/COLOR] ui[COLOR=#666600].[/COLOR][COLOR=#660066]Button[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_uberweisen[COLOR=#666600].[/COLOR][COLOR=#660066]SetEvent[/COLOR][COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]_bank_uberweisen[COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_uberweisen[COLOR=#666600].[/COLOR][COLOR=#660066]SetParent[/COLOR][COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank[COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_uberweisen[COLOR=#666600].[/COLOR][COLOR=#660066]SetPosition[/COLOR][COLOR=#666600]([/COLOR][COLOR=#006666]100[/COLOR][COLOR=#666600],[/COLOR] [COLOR=#006666]65[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_uberweisen[COLOR=#666600].[/COLOR][COLOR=#660066]SetUpVisual[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"d:/ymir work/ui/public/middle_button_01.sub"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_uberweisen[COLOR=#666600].[/COLOR][COLOR=#660066]SetOverVisual[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"d:/ymir work/ui/public/middle_button_02.sub"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_uberweisen[COLOR=#666600].[/COLOR][COLOR=#660066]SetDownVisual[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"d:/ymir work/ui/public/middle_button_03.sub"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_uberweisen[COLOR=#666600].[/COLOR][COLOR=#660066]SetText[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"Überweisen"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_uberweisen[COLOR=#666600].[/COLOR][COLOR=#660066]SetToolTipText[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"Überweise Yang an einen anderen Spieler"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_uberweisen[COLOR=#666600].[/COLOR][COLOR=#660066]Show[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]def[/COLOR] _bank_einzahlen[COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600]):[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank[COLOR=#666600].[/COLOR][COLOR=#660066]SetTitleName[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]'Einzahlen'[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank[COLOR=#666600].[/COLOR][COLOR=#660066]SetSize[/COLOR][COLOR=#666600]([/COLOR][COLOR=#006666]125[/COLOR][COLOR=#666600],[/COLOR] [COLOR=#006666]100[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Einzahlen[COLOR=#666600].[/COLOR][COLOR=#660066]Hide[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Abheben[COLOR=#666600].[/COLOR][COLOR=#660066]Hide[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Abfragen[COLOR=#666600].[/COLOR][COLOR=#660066]Hide[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_uberweisen[COLOR=#666600].[/COLOR][COLOR=#660066]Hide[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_YangSlotBar [COLOR=#666600]=[/COLOR] ui[COLOR=#666600].[/COLOR][COLOR=#660066]SlotBar[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_YangSlotBar[COLOR=#666600].[/COLOR][COLOR=#660066]SetParent[/COLOR][COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank[COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_YangSlotBar[COLOR=#666600].[/COLOR][COLOR=#660066]SetSize[/COLOR][COLOR=#666600]([/COLOR][COLOR=#006666]60[/COLOR][COLOR=#666600],[/COLOR] [COLOR=#006666]15[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_YangSlotBar[COLOR=#666600].[/COLOR][COLOR=#660066]SetPosition[/COLOR][COLOR=#666600]([/COLOR][COLOR=#006666]15[/COLOR][COLOR=#666600],[/COLOR] [COLOR=#006666]35[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_YangSlotBar[COLOR=#666600].[/COLOR][COLOR=#660066]SetWindowHorizontalAlignCenter[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_YangSlotBar[COLOR=#666600].[/COLOR][COLOR=#660066]Show[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Yang [COLOR=#666600]=[/COLOR] ui[COLOR=#666600].[/COLOR][COLOR=#660066]EditLine[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Yang[COLOR=#666600].[/COLOR][COLOR=#660066]SetParent[/COLOR][COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_YangSlotBar[COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Yang[COLOR=#666600].[/COLOR][COLOR=#660066]SetSize[/COLOR][COLOR=#666600]([/COLOR][COLOR=#006666]60[/COLOR][COLOR=#666600],[/COLOR] [COLOR=#006666]15[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Yang[COLOR=#666600].[/COLOR][COLOR=#660066]SetPosition[/COLOR][COLOR=#666600]([/COLOR][COLOR=#006666]4[/COLOR][COLOR=#666600],[/COLOR] [COLOR=#006666]1[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Yang[COLOR=#666600].[/COLOR][COLOR=#660066]SetMax[/COLOR][COLOR=#666600]([/COLOR][COLOR=#006666]10[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Yang[COLOR=#666600].[/COLOR][COLOR=#660066]SetNumberMode[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Yang[COLOR=#666600].[/COLOR][COLOR=#660066]SetText[/COLOR][COLOR=#666600]([/COLOR]constInfo[COLOR=#666600].[/COLOR]yang_input[COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Yang[COLOR=#666600].[/COLOR][COLOR=#660066]SetFocus[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Yang[COLOR=#666600].[/COLOR][COLOR=#660066]Show[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_yang_text [COLOR=#666600]=[/COLOR] ui[COLOR=#666600].[/COLOR][COLOR=#660066]TextLine[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_yang_text[COLOR=#666600].[/COLOR][COLOR=#660066]SetParent[/COLOR][COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank[COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_yang_text[COLOR=#666600].[/COLOR][COLOR=#660066]SetDefaultFontName[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_yang_text[COLOR=#666600].[/COLOR][COLOR=#660066]SetPosition[/COLOR][COLOR=#666600]([/COLOR][COLOR=#006666]15[/COLOR][COLOR=#666600],[/COLOR] [COLOR=#006666]35[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_yang_text[COLOR=#666600].[/COLOR][COLOR=#660066]SetFeather[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_yang_text[COLOR=#666600].[/COLOR][COLOR=#660066]SetText[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"Yang: "[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_yang_text[COLOR=#666600].[/COLOR][COLOR=#660066]SetOutline[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_yang_text[COLOR=#666600].[/COLOR][COLOR=#660066]Show[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Annehmen [COLOR=#666600]=[/COLOR] ui[COLOR=#666600].[/COLOR][COLOR=#660066]Button[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Annehmen[COLOR=#666600].[/COLOR][COLOR=#660066]SetParent[/COLOR][COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank[COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Annehmen[COLOR=#666600].[/COLOR][COLOR=#660066]SetEvent[/COLOR][COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_annehmen[COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Annehmen[COLOR=#666600].[/COLOR][COLOR=#660066]SetPosition[/COLOR][COLOR=#666600]([/COLOR][COLOR=#006666]15[/COLOR][COLOR=#666600],[/COLOR] [COLOR=#006666]60[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Annehmen[COLOR=#666600].[/COLOR][COLOR=#660066]SetUpVisual[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"d:/ymir work/ui/public/large_button_01.sub"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Annehmen[COLOR=#666600].[/COLOR][COLOR=#660066]SetOverVisual[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"d:/ymir work/ui/public/large_button_02.sub"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Annehmen[COLOR=#666600].[/COLOR][COLOR=#660066]SetDownVisual[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"d:/ymir work/ui/public/large_button_03.sub"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Annehmen[COLOR=#666600].[/COLOR][COLOR=#660066]SetText[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"Annehmen"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Annehmen[COLOR=#666600].[/COLOR][COLOR=#660066]SetToolTipText[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"Zahlt das gewählte Yang ein"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Annehmen[COLOR=#666600].[/COLOR][COLOR=#660066]Show[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]def[/COLOR] _bank_abheben[COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600]):[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank[COLOR=#666600].[/COLOR][COLOR=#660066]SetTitleName[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]'Abheben'[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank[COLOR=#666600].[/COLOR][COLOR=#660066]SetSize[/COLOR][COLOR=#666600]([/COLOR][COLOR=#006666]130[/COLOR][COLOR=#666600],[/COLOR] [COLOR=#006666]100[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Einzahlen[COLOR=#666600].[/COLOR][COLOR=#660066]Hide[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Abheben[COLOR=#666600].[/COLOR][COLOR=#660066]Hide[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Abfragen[COLOR=#666600].[/COLOR][COLOR=#660066]Hide[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_uberweisen[COLOR=#666600].[/COLOR][COLOR=#660066]Hide[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_YangSlotBar [COLOR=#666600]=[/COLOR] ui[COLOR=#666600].[/COLOR][COLOR=#660066]SlotBar[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_YangSlotBar[COLOR=#666600].[/COLOR][COLOR=#660066]SetParent[/COLOR][COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank[COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_YangSlotBar[COLOR=#666600].[/COLOR][COLOR=#660066]SetSize[/COLOR][COLOR=#666600]([/COLOR][COLOR=#006666]60[/COLOR][COLOR=#666600],[/COLOR] [COLOR=#006666]15[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_YangSlotBar[COLOR=#666600].[/COLOR][COLOR=#660066]SetPosition[/COLOR][COLOR=#666600]([/COLOR][COLOR=#006666]15[/COLOR][COLOR=#666600],[/COLOR] [COLOR=#006666]35[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_YangSlotBar[COLOR=#666600].[/COLOR][COLOR=#660066]SetWindowHorizontalAlignCenter[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_YangSlotBar[COLOR=#666600].[/COLOR][COLOR=#660066]Show[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Yang [COLOR=#666600]=[/COLOR] ui[COLOR=#666600].[/COLOR][COLOR=#660066]EditLine[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Yang[COLOR=#666600].[/COLOR][COLOR=#660066]SetParent[/COLOR][COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_YangSlotBar[COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Yang[COLOR=#666600].[/COLOR][COLOR=#660066]SetSize[/COLOR][COLOR=#666600]([/COLOR][COLOR=#006666]60[/COLOR][COLOR=#666600],[/COLOR] [COLOR=#006666]15[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Yang[COLOR=#666600].[/COLOR][COLOR=#660066]SetPosition[/COLOR][COLOR=#666600]([/COLOR][COLOR=#006666]4[/COLOR][COLOR=#666600],[/COLOR] [COLOR=#006666]1[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Yang[COLOR=#666600].[/COLOR][COLOR=#660066]SetMax[/COLOR][COLOR=#666600]([/COLOR][COLOR=#006666]10[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Yang[COLOR=#666600].[/COLOR][COLOR=#660066]SetNumberMode[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Yang[COLOR=#666600].[/COLOR][COLOR=#660066]SetText[/COLOR][COLOR=#666600]([/COLOR]constInfo[COLOR=#666600].[/COLOR]yang_input[COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Yang[COLOR=#666600].[/COLOR][COLOR=#660066]SetFocus[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Yang[COLOR=#666600].[/COLOR][COLOR=#660066]Show[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_yang_text [COLOR=#666600]=[/COLOR] ui[COLOR=#666600].[/COLOR][COLOR=#660066]TextLine[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_yang_text[COLOR=#666600].[/COLOR][COLOR=#660066]SetParent[/COLOR][COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank[COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_yang_text[COLOR=#666600].[/COLOR][COLOR=#660066]SetDefaultFontName[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_yang_text[COLOR=#666600].[/COLOR][COLOR=#660066]SetPosition[/COLOR][COLOR=#666600]([/COLOR][COLOR=#006666]15[/COLOR][COLOR=#666600],[/COLOR] [COLOR=#006666]35[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_yang_text[COLOR=#666600].[/COLOR][COLOR=#660066]SetFeather[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_yang_text[COLOR=#666600].[/COLOR][COLOR=#660066]SetText[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"Yang: "[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_yang_text[COLOR=#666600].[/COLOR][COLOR=#660066]SetOutline[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_yang_text[COLOR=#666600].[/COLOR][COLOR=#660066]Show[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Annehmen [COLOR=#666600]=[/COLOR] ui[COLOR=#666600].[/COLOR][COLOR=#660066]Button[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Annehmen[COLOR=#666600].[/COLOR][COLOR=#660066]SetParent[/COLOR][COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank[COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Annehmen[COLOR=#666600].[/COLOR][COLOR=#660066]SetEvent[/COLOR][COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_annehmen_b[COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Annehmen[COLOR=#666600].[/COLOR][COLOR=#660066]SetPosition[/COLOR][COLOR=#666600]([/COLOR][COLOR=#006666]15[/COLOR][COLOR=#666600],[/COLOR] [COLOR=#006666]60[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Annehmen[COLOR=#666600].[/COLOR][COLOR=#660066]SetUpVisual[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"d:/ymir work/ui/public/large_button_01.sub"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Annehmen[COLOR=#666600].[/COLOR][COLOR=#660066]SetOverVisual[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"d:/ymir work/ui/public/large_button_02.sub"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Annehmen[COLOR=#666600].[/COLOR][COLOR=#660066]SetDownVisual[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"d:/ymir work/ui/public/large_button_03.sub"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Annehmen[COLOR=#666600].[/COLOR][COLOR=#660066]SetText[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"Annehmen"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Annehmen[COLOR=#666600].[/COLOR][COLOR=#660066]SetToolTipText[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"Zahlt das gewählte Yang aus"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Annehmen[COLOR=#666600].[/COLOR][COLOR=#660066]Show[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]def[/COLOR] _bank_abfragen[COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600]):[/COLOR] [COLOR=#000088]event[/COLOR][COLOR=#666600].[/COLOR][COLOR=#660066]QuestButtonClick[/COLOR][COLOR=#666600]([/COLOR]constInfo[COLOR=#666600].[/COLOR]load_bank_abfragen[COLOR=#666600])[/COLOR] [COLOR=#000088]def[/COLOR] _bank_uberweisen[COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600]):[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank[COLOR=#666600].[/COLOR][COLOR=#660066]SetTitleName[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]'Überweisen'[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank[COLOR=#666600].[/COLOR][COLOR=#660066]SetSize[/COLOR][COLOR=#666600]([/COLOR][COLOR=#006666]160[/COLOR][COLOR=#666600],[/COLOR] [COLOR=#006666]145[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Einzahlen[COLOR=#666600].[/COLOR][COLOR=#660066]Hide[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Abheben[COLOR=#666600].[/COLOR][COLOR=#660066]Hide[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Abfragen[COLOR=#666600].[/COLOR][COLOR=#660066]Hide[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_uberweisen[COLOR=#666600].[/COLOR][COLOR=#660066]Hide[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_yang_text [COLOR=#666600]=[/COLOR] ui[COLOR=#666600].[/COLOR][COLOR=#660066]TextLine[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_yang_text[COLOR=#666600].[/COLOR][COLOR=#660066]SetParent[/COLOR][COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank[COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_yang_text[COLOR=#666600].[/COLOR][COLOR=#660066]SetDefaultFontName[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_yang_text[COLOR=#666600].[/COLOR][COLOR=#660066]SetPosition[/COLOR][COLOR=#666600]([/COLOR][COLOR=#006666]15[/COLOR][COLOR=#666600],[/COLOR] [COLOR=#006666]35[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_yang_text[COLOR=#666600].[/COLOR][COLOR=#660066]SetFeather[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_yang_text[COLOR=#666600].[/COLOR][COLOR=#660066]SetText[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"Yang: "[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_yang_text[COLOR=#666600].[/COLOR][COLOR=#660066]SetOutline[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_yang_text[COLOR=#666600].[/COLOR][COLOR=#660066]Show[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_empfanger_text [COLOR=#666600]=[/COLOR] ui[COLOR=#666600].[/COLOR][COLOR=#660066]TextLine[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_empfanger_text[COLOR=#666600].[/COLOR][COLOR=#660066]SetParent[/COLOR][COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank[COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_empfanger_text[COLOR=#666600].[/COLOR][COLOR=#660066]SetDefaultFontName[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_empfanger_text[COLOR=#666600].[/COLOR][COLOR=#660066]SetPosition[/COLOR][COLOR=#666600]([/COLOR][COLOR=#006666]15[/COLOR][COLOR=#666600],[/COLOR] [COLOR=#006666]60[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_empfanger_text[COLOR=#666600].[/COLOR][COLOR=#660066]SetFeather[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_empfanger_text[COLOR=#666600].[/COLOR][COLOR=#660066]SetText[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"Empfänger: "[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_empfanger_text[COLOR=#666600].[/COLOR][COLOR=#660066]SetOutline[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_empfanger_text[COLOR=#666600].[/COLOR][COLOR=#660066]Show[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_YangSlotBar [COLOR=#666600]=[/COLOR] ui[COLOR=#666600].[/COLOR][COLOR=#660066]SlotBar[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_YangSlotBar[COLOR=#666600].[/COLOR][COLOR=#660066]SetParent[/COLOR][COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank[COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_YangSlotBar[COLOR=#666600].[/COLOR][COLOR=#660066]SetSize[/COLOR][COLOR=#666600]([/COLOR][COLOR=#006666]72[/COLOR][COLOR=#666600],[/COLOR] [COLOR=#006666]15[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_YangSlotBar[COLOR=#666600].[/COLOR][COLOR=#660066]SetPosition[/COLOR][COLOR=#666600]([/COLOR][COLOR=#006666]30[/COLOR][COLOR=#666600],[/COLOR] [COLOR=#006666]35[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_YangSlotBar[COLOR=#666600].[/COLOR][COLOR=#660066]SetWindowHorizontalAlignCenter[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_YangSlotBar[COLOR=#666600].[/COLOR][COLOR=#660066]Show[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Yang [COLOR=#666600]=[/COLOR] ui[COLOR=#666600].[/COLOR][COLOR=#660066]EditLine[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Yang[COLOR=#666600].[/COLOR][COLOR=#660066]SetParent[/COLOR][COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_YangSlotBar[COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Yang[COLOR=#666600].[/COLOR][COLOR=#660066]SetSize[/COLOR][COLOR=#666600]([/COLOR][COLOR=#006666]72[/COLOR][COLOR=#666600],[/COLOR] [COLOR=#006666]15[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Yang[COLOR=#666600].[/COLOR][COLOR=#660066]SetPosition[/COLOR][COLOR=#666600]([/COLOR][COLOR=#006666]4[/COLOR][COLOR=#666600],[/COLOR] [COLOR=#006666]1[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Yang[COLOR=#666600].[/COLOR][COLOR=#660066]SetMax[/COLOR][COLOR=#666600]([/COLOR][COLOR=#006666]12[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Yang[COLOR=#666600].[/COLOR][COLOR=#660066]SetNumberMode[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Yang[COLOR=#666600].[/COLOR][COLOR=#660066]SetText[/COLOR][COLOR=#666600]([/COLOR]constInfo[COLOR=#666600].[/COLOR]yang_input[COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Yang[COLOR=#666600].[/COLOR][COLOR=#660066]SetFocus[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Yang[COLOR=#666600].[/COLOR][COLOR=#660066]Show[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_EmpfangerSlotBar [COLOR=#666600]=[/COLOR] ui[COLOR=#666600].[/COLOR][COLOR=#660066]SlotBar[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_EmpfangerSlotBar[COLOR=#666600].[/COLOR][COLOR=#660066]SetParent[/COLOR][COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank[COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_EmpfangerSlotBar[COLOR=#666600].[/COLOR][COLOR=#660066]SetSize[/COLOR][COLOR=#666600]([/COLOR][COLOR=#006666]72[/COLOR][COLOR=#666600],[/COLOR] [COLOR=#006666]15[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_EmpfangerSlotBar[COLOR=#666600].[/COLOR][COLOR=#660066]SetPosition[/COLOR][COLOR=#666600]([/COLOR][COLOR=#006666]30[/COLOR][COLOR=#666600],[/COLOR] [COLOR=#006666]60[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_EmpfangerSlotBar[COLOR=#666600].[/COLOR][COLOR=#660066]SetWindowHorizontalAlignCenter[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_EmpfangerSlotBar[COLOR=#666600].[/COLOR][COLOR=#660066]Show[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Empfanger [COLOR=#666600]=[/COLOR] ui[COLOR=#666600].[/COLOR][COLOR=#660066]EditLine[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Empfanger[COLOR=#666600].[/COLOR][COLOR=#660066]SetParent[/COLOR][COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_EmpfangerSlotBar[COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Empfanger[COLOR=#666600].[/COLOR][COLOR=#660066]SetSize[/COLOR][COLOR=#666600]([/COLOR][COLOR=#006666]72[/COLOR][COLOR=#666600],[/COLOR] [COLOR=#006666]15[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Empfanger[COLOR=#666600].[/COLOR][COLOR=#660066]SetPosition[/COLOR][COLOR=#666600]([/COLOR][COLOR=#006666]4[/COLOR][COLOR=#666600],[/COLOR] [COLOR=#006666]1[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Empfanger[COLOR=#666600].[/COLOR][COLOR=#660066]SetMax[/COLOR][COLOR=#666600]([/COLOR][COLOR=#006666]12[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Empfanger[COLOR=#666600].[/COLOR][COLOR=#660066]Show[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]from_bank_pressed [COLOR=#666600]=[/COLOR] ui[COLOR=#666600].[/COLOR][COLOR=#660066]Button[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]from_bank_pressed[COLOR=#666600].[/COLOR][COLOR=#660066]SetParent[/COLOR][COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank[COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]from_bank_pressed[COLOR=#666600].[/COLOR][COLOR=#660066]SetPosition[/COLOR][COLOR=#666600]([/COLOR][COLOR=#006666]15[/COLOR][COLOR=#666600],[/COLOR] [COLOR=#006666]85[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]from_bank_pressed[COLOR=#666600].[/COLOR][COLOR=#660066]SetUpVisual[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"d:/ymir work/ui/public/middle_button_03.sub"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]from_bank_pressed[COLOR=#666600].[/COLOR][COLOR=#660066]SetOverVisual[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"d:/ymir work/ui/public/middle_button_03.sub"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]from_bank_pressed[COLOR=#666600].[/COLOR][COLOR=#660066]SetDownVisual[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"d:/ymir work/ui/public/middle_button_03.sub"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]from_bank_pressed[COLOR=#666600].[/COLOR][COLOR=#660066]SetEvent[/COLOR][COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]from_bank[COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]from_bank_pressed[COLOR=#666600].[/COLOR][COLOR=#660066]SetToolTipText[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"Nimmt den angegebenen Betrag von der Bank"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]from_bank_pressed[COLOR=#666600].[/COLOR][COLOR=#660066]SetText[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"Von Bank"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]from_bank_pressed[COLOR=#666600].[/COLOR][COLOR=#660066]Hide[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]from_inven_pressed [COLOR=#666600]=[/COLOR] ui[COLOR=#666600].[/COLOR][COLOR=#660066]Button[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]from_inven_pressed[COLOR=#666600].[/COLOR][COLOR=#660066]SetParent[/COLOR][COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank[COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]from_inven_pressed[COLOR=#666600].[/COLOR][COLOR=#660066]SetPosition[/COLOR][COLOR=#666600]([/COLOR][COLOR=#006666]80[/COLOR][COLOR=#666600],[/COLOR] [COLOR=#006666]85[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]from_inven_pressed[COLOR=#666600].[/COLOR][COLOR=#660066]SetUpVisual[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"d:/ymir work/ui/public/middle_button_03.sub"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]from_inven_pressed[COLOR=#666600].[/COLOR][COLOR=#660066]SetOverVisual[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"d:/ymir work/ui/public/middle_button_03.sub"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]from_inven_pressed[COLOR=#666600].[/COLOR][COLOR=#660066]SetDownVisual[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"d:/ymir work/ui/public/middle_button_03.sub"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]from_inven_pressed[COLOR=#666600].[/COLOR][COLOR=#660066]SetEvent[/COLOR][COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]from_inven[COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]from_inven_pressed[COLOR=#666600].[/COLOR][COLOR=#660066]SetToolTipText[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"Nimmt den angegebenen Betrag aus deinem Inventar"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]from_inven_pressed[COLOR=#666600].[/COLOR][COLOR=#660066]SetText[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"Von Inventar"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]from_inven_pressed[COLOR=#666600].[/COLOR][COLOR=#660066]Show[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]from_bank_not_pressed [COLOR=#666600]=[/COLOR] ui[COLOR=#666600].[/COLOR][COLOR=#660066]Button[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]from_bank_not_pressed[COLOR=#666600].[/COLOR][COLOR=#660066]SetParent[/COLOR][COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank[COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]from_bank_not_pressed[COLOR=#666600].[/COLOR][COLOR=#660066]SetPosition[/COLOR][COLOR=#666600]([/COLOR][COLOR=#006666]15[/COLOR][COLOR=#666600],[/COLOR] [COLOR=#006666]85[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]from_bank_not_pressed[COLOR=#666600].[/COLOR][COLOR=#660066]SetUpVisual[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"d:/ymir work/ui/public/middle_button_01.sub"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]from_bank_not_pressed[COLOR=#666600].[/COLOR][COLOR=#660066]SetOverVisual[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"d:/ymir work/ui/public/middle_button_02.sub"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]from_bank_not_pressed[COLOR=#666600].[/COLOR][COLOR=#660066]SetDownVisual[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"d:/ymir work/ui/public/middle_button_03.sub"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]from_bank_not_pressed[COLOR=#666600].[/COLOR][COLOR=#660066]SetEvent[/COLOR][COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]from_bank[COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]from_bank_not_pressed[COLOR=#666600].[/COLOR][COLOR=#660066]SetToolTipText[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"Nimmt den angegebenen Betrag von der Bank"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]from_bank_not_pressed[COLOR=#666600].[/COLOR][COLOR=#660066]SetText[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"Von Bank"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]from_bank_not_pressed[COLOR=#666600].[/COLOR][COLOR=#660066]Show[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]from_inven_not_pressed [COLOR=#666600]=[/COLOR] ui[COLOR=#666600].[/COLOR][COLOR=#660066]Button[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]from_inven_not_pressed[COLOR=#666600].[/COLOR][COLOR=#660066]SetParent[/COLOR][COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank[COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]from_inven_not_pressed[COLOR=#666600].[/COLOR][COLOR=#660066]SetPosition[/COLOR][COLOR=#666600]([/COLOR][COLOR=#006666]80[/COLOR][COLOR=#666600],[/COLOR] [COLOR=#006666]85[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]from_inven_not_pressed[COLOR=#666600].[/COLOR][COLOR=#660066]SetUpVisual[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"d:/ymir work/ui/public/middle_button_01.sub"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]from_inven_not_pressed[COLOR=#666600].[/COLOR][COLOR=#660066]SetOverVisual[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"d:/ymir work/ui/public/middle_button_02.sub"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]from_inven_not_pressed[COLOR=#666600].[/COLOR][COLOR=#660066]SetDownVisual[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"d:/ymir work/ui/public/middle_button_03.sub"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]from_inven_not_pressed[COLOR=#666600].[/COLOR][COLOR=#660066]SetEvent[/COLOR][COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]from_inven[COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]from_inven_not_pressed[COLOR=#666600].[/COLOR][COLOR=#660066]SetToolTipText[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"Nimmt den angegebenen Betrag aus deinem Inventar"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]from_inven_not_pressed[COLOR=#666600].[/COLOR][COLOR=#660066]SetText[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"Von Inventar"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]from_inven_not_pressed[COLOR=#666600].[/COLOR][COLOR=#660066]Hide[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR][COLOR=#660066]Themp[/COLOR] [COLOR=#666600]=[/COLOR] ui[COLOR=#666600].[/COLOR][COLOR=#660066]EditLine[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR][COLOR=#660066]Themp[/COLOR][COLOR=#666600].[/COLOR][COLOR=#660066]SetMax[/COLOR][COLOR=#666600]([/COLOR][COLOR=#006666]1[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR][COLOR=#660066]Themp[/COLOR][COLOR=#666600].[/COLOR][COLOR=#660066]SetText[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"0"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR][COLOR=#660066]Themp[/COLOR][COLOR=#666600].[/COLOR][COLOR=#660066]Hide[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Annehmen [COLOR=#666600]=[/COLOR] ui[COLOR=#666600].[/COLOR][COLOR=#660066]Button[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Annehmen[COLOR=#666600].[/COLOR][COLOR=#660066]SetParent[/COLOR][COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank[COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Annehmen[COLOR=#666600].[/COLOR][COLOR=#660066]SetEvent[/COLOR][COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_annehmen_c[COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Annehmen[COLOR=#666600].[/COLOR][COLOR=#660066]SetPosition[/COLOR][COLOR=#666600]([/COLOR][COLOR=#006666]15[/COLOR][COLOR=#666600],[/COLOR] [COLOR=#006666]110[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Annehmen[COLOR=#666600].[/COLOR][COLOR=#660066]SetUpVisual[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"d:/ymir work/ui/public/large_button_01.sub"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Annehmen[COLOR=#666600].[/COLOR][COLOR=#660066]SetOverVisual[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"d:/ymir work/ui/public/large_button_02.sub"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Annehmen[COLOR=#666600].[/COLOR][COLOR=#660066]SetDownVisual[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"d:/ymir work/ui/public/large_button_03.sub"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Annehmen[COLOR=#666600].[/COLOR][COLOR=#660066]SetText[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"Annehmen"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Annehmen[COLOR=#666600].[/COLOR][COLOR=#660066]SetToolTipText[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]'Überweise den Angegebenen Betrag'[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Annehmen[COLOR=#666600].[/COLOR][COLOR=#660066]Show[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]def[/COLOR] bank_annehmen[COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600]):[/COLOR] constInfo[COLOR=#666600].[/COLOR]yang_input [COLOR=#666600]=[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Yang[COLOR=#666600].[/COLOR][COLOR=#660066]GetText[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]event[/COLOR][COLOR=#666600].[/COLOR][COLOR=#660066]QuestButtonClick[/COLOR][COLOR=#666600]([/COLOR]constInfo[COLOR=#666600].[/COLOR]load_bank_einzahlen[COLOR=#666600])[/COLOR] net[COLOR=#666600].[/COLOR][COLOR=#660066]SendQuestInputStringPacket[/COLOR][COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Yang[COLOR=#666600].[/COLOR][COLOR=#660066]GetText[/COLOR][COLOR=#666600]())[/COLOR] [COLOR=#000088]def[/COLOR] bank_annehmen_b[COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600]):[/COLOR] constInfo[COLOR=#666600].[/COLOR]yang_input [COLOR=#666600]=[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Yang[COLOR=#666600].[/COLOR][COLOR=#660066]GetText[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]event[/COLOR][COLOR=#666600].[/COLOR][COLOR=#660066]QuestButtonClick[/COLOR][COLOR=#666600]([/COLOR]constInfo[COLOR=#666600].[/COLOR]load_bank_abheben[COLOR=#666600])[/COLOR] net[COLOR=#666600].[/COLOR][COLOR=#660066]SendQuestInputStringPacket[/COLOR][COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Yang[COLOR=#666600].[/COLOR][COLOR=#660066]GetText[/COLOR][COLOR=#666600]())[/COLOR] [COLOR=#000088]def[/COLOR] bank_annehmen_c[COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600]):[/COLOR] constInfo[COLOR=#666600].[/COLOR]yang_input [COLOR=#666600]=[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Yang[COLOR=#666600].[/COLOR][COLOR=#660066]GetText[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]event[/COLOR][COLOR=#666600].[/COLOR][COLOR=#660066]QuestButtonClick[/COLOR][COLOR=#666600]([/COLOR]constInfo[COLOR=#666600].[/COLOR]load_bank_uberweisen[COLOR=#666600])[/COLOR] net[COLOR=#666600].[/COLOR][COLOR=#660066]SendQuestInputStringPacket[/COLOR][COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Yang[COLOR=#666600].[/COLOR][COLOR=#660066]GetText[/COLOR][COLOR=#666600]())[/COLOR] net[COLOR=#666600].[/COLOR][COLOR=#660066]SendQuestInputStringPacket[/COLOR][COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank_Empfanger[COLOR=#666600].[/COLOR][COLOR=#660066]GetText[/COLOR][COLOR=#666600]())[/COLOR] net[COLOR=#666600].[/COLOR][COLOR=#660066]SendQuestInputStringPacket[/COLOR][COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR][COLOR=#660066]Themp[/COLOR][COLOR=#666600].[/COLOR][COLOR=#660066]GetText[/COLOR][COLOR=#666600]())[/COLOR] [COLOR=#000088]def[/COLOR] from_bank[COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600]):[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]from_bank_pressed[COLOR=#666600].[/COLOR][COLOR=#660066]Show[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]from_bank_not_pressed[COLOR=#666600].[/COLOR][COLOR=#660066]Hide[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]from_inven_pressed[COLOR=#666600].[/COLOR][COLOR=#660066]Hide[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]from_inven_not_pressed[COLOR=#666600].[/COLOR][COLOR=#660066]Show[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR][COLOR=#660066]Themp[/COLOR][COLOR=#666600].[/COLOR][COLOR=#660066]SetText[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"1"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]def[/COLOR] from_inven[COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600]):[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]from_bank_pressed[COLOR=#666600].[/COLOR][COLOR=#660066]Hide[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]from_bank_not_pressed[COLOR=#666600].[/COLOR][COLOR=#660066]Show[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]from_inven_pressed[COLOR=#666600].[/COLOR][COLOR=#660066]Show[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]from_inven_not_pressed[COLOR=#666600].[/COLOR][COLOR=#660066]Hide[/COLOR][COLOR=#666600]()[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR][COLOR=#660066]Themp[/COLOR][COLOR=#666600].[/COLOR][COLOR=#660066]SetText[/COLOR][COLOR=#666600]([/COLOR][COLOR=#008800]"0"[/COLOR][COLOR=#666600])[/COLOR] [COLOR=#000088]def[/COLOR] _bank_close[COLOR=#666600]([/COLOR][COLOR=#000088]self[/COLOR][COLOR=#666600]):[/COLOR] [COLOR=#000088]self[/COLOR][COLOR=#666600].[/COLOR]bank[COLOR=#666600].[/COLOR][COLOR=#660066]Hide[/COLOR][COLOR=#666600]()[/COLOR] constInfo[COLOR=#666600].[/COLOR]bank [COLOR=#666600]=[/COLOR] [COLOR=#006666]0[/COLOR]
İndir
Virus Total
Metin2 oyununda deneyimi daha da zenginleştirmek istiyorsanız, gelişmiş banka sistemi ve estetik olarak dikkat çeken bir GUİ tasarımı, oynanış kalitenizi ciddi anlamda artırabilir. Özellikle Metin2 sunucularında oynayan oyuncuların sıkça karşılaştığı sorunlardan birisi, envanter alanının sınırlılığıdır. Bu nedenle, gelişmiş banka sistemleri, oyuncuların eşyalarını daha güvenli ve organize bir şekilde saklamasını sağlar. Ancak sadece işlevsellik değil, aynı zamanda estetik ve kullanıcı dostu bir arayüz de büyük önem taşır.
Gelişmiş GUİ (Grafiksel Kullanıcı Arayüzü), Metin2 client sistemlerinde kullanıcıların banka menüsüne erişimini kolaylaştırırken, aynı zamanda görsel açıdan da etkileyici bir tasarım sunar. BU tür sistemler, genellikle özel olarak tasarlanmış arkaplanlar, butonlar ve simgelerle donatılır. Modern banka sistemleri, kullanıcıya daha fazla depolama alanı sağlarken, aynı zamanda animasyon efektleri ve akıcı arayüz geçişleriyle oyun içi deneyimi daha keyifli hale getirir.
Ruh desing, Metin2 client'larında estetik ve fonksiyonelliğin birleştiği bir kavramdır. Bu desingler, genellikle karakterlerin veya sistemlerin arka planındaki temalarla uyumlu bir şekilde tasarlanır. Örneğin, banka menüsünde kullanılan Ruh desing, oyunun genel atmosferini koruyarak kullanıcıya immersif bir deneyim sunar. Bu tarz tasarımlar, sadece estetik değil, aynı zamanda kullanıcıyı yönlendiren ve kolay kullanım sunan yapılar olarak da değerlendirilir.
Metin2 client pack'lerinde yer alan banka sistemleri, genellikle editlenebilir ve özelleştirilebilir yapıdadır. Bu sayede, her sunucu sahibi kendi oyun dünyasına özel banka sistemlerini entegre edebilir. Özel client sistemleri, bu bağlamda kullanıcıların dikkatini çekecek kadar özgün ve işlevsel olmalıdır. Geliştiriciler, bu sistemleri hem güvenlik hem de kullanıcı deneyimi açısından optimize ederler.
Metin2 pack dosyalarında bulunan banka sistemleri, genellikle .gr2 formatında modellenmiş arayüz öğeleriyle gelir. Bu dosyalar, client edit işlemleri sırasında değiştirilebilir veya geliştirilebilir. Oyuncuların bankaya erişimi sırasında karşılaştıkları arayüz, sadece işlevsel değil, aynı zamanda görsel açıdan da dikkat çekici olmalıdır. Bu bağlamda, banka GUİ sistemleri, doğru renk uyumu ve kullanıcı dostu menü düzeni ile ön plana çıkar.
Eğer siz de Metin2 oyununda farklı bir deneyim arayışındaysanız, gelişmiş banka sistemleri ve Ruh desing yaklaşımıyla hazırlanan GUİ tasarımları, oyun içi organizasyonunuzu ciddi derecede artıracaktır. Client yamaları ve güncelleme süreçleri sırasında bu sistemlerin uyumlu çalışması için dikkatli olunmalıdır. Metin2 Lobby olarak bizler, bu tür gelişmiş sistemleri doğru şekilde entegre ederek, kullanıcılarımızın en iyi deneyimi yaşamasını hedefliyoruz.
If you want to enhance your gaming experience in Metin2, an advanced banking system combined with an aesthetically appealing GUI design can significantly improve the quality of gameplay. One common issue faced by players on Metin2 servers is the limitation of inventory space. For this reason, advanced banking systems allow players to store items more securely and in an organized manner. However, functionality is not the only important aspect; aesthetic and user-friendly interfaces are also crucial.
An advanced GUI (Graphical User Interface) simplifies player access to the bank menu in Metin2 client systems while offering visually impressive designs. These systems typically feature specially crafted backgrounds, buttons, and icons. Modern banking systems provide users with more storage space while enhancing the in-game experience through animation effects and smooth interface transitions.
Ruh design is a concept in Metin2 clients where aesthetics meet functionality. Such designs are usually created to harmonize with the themes of characters or game systems. For instance, the Ruh design used in the bank menu provides an immersive experience while preserving the overall atmosphere of the game. These types of designs are valued not only for their visual appeal but also for being user-guiding and easy-to-use structures.
Banking systems included in Metin2 client packs often come with editable and customizable features. This allows each server owner to integrate unique banking systems tailored to their own game world. Custom client systems must be original and functional enough to capture the attention of users. Developers optimize these systems both in terms of security and user experience.
Banking systems found in Metin2 pack files typically come with interface elements modeled in .gr2 format. These files can be modified or enhanced during client editing processes. The interface encountered by players when accessing the bank should not only be functional but also visually appealing. In this context, banking GUI systems stand out with appropriate color harmony and user-friendly menu layouts.
If you are looking for a different kind of experience in Metin2, advanced banking systems and GUI designs developed with a Ruh design approach will significantly improve your in-game organization. Attention must be paid to ensure that these systems operate smoothly during client patching and updating processes. At Metin2 Lobby, we aim to provide our users with the best experience by properly integrating such advanced systems.
Kod:
[/COLOR][/SIZE][URL="http://dosya.co/t9pau6wv9y05/Ruh_Desing_Fark%C4%B1yla_Geli%C5%9Fmi%C5%9F_Banka_Sistemi.rar.html"]http://dosya.co/t9pau6wv9y05/Ruh_Desing_Farkıyla_Gelişmiş_Banka_Sistemi.rar.html[/URL][COLOR=#666666][FONT=Tahoma][B] [/B][/FONT][/COLOR][COLOR=#FF0000]
Virus Total
Kod:
[/COLOR]https://www.virustotal.com/tr/file/638972420c2a744839ecd640dad1cef58f72c57e945d8edc42c308e748c10d12/analysis/1402034217/[COLOR=#FF0000]
Metin2 oyununda deneyimi daha da zenginleştirmek istiyorsanız, gelişmiş banka sistemi ve estetik olarak dikkat çeken bir GUİ tasarımı, oynanış kalitenizi ciddi anlamda artırabilir. Özellikle Metin2 sunucularında oynayan oyuncuların sıkça karşılaştığı sorunlardan birisi, envanter alanının sınırlılığıdır. Bu nedenle, gelişmiş banka sistemleri, oyuncuların eşyalarını daha güvenli ve organize bir şekilde saklamasını sağlar. Ancak sadece işlevsellik değil, aynı zamanda estetik ve kullanıcı dostu bir arayüz de büyük önem taşır.
Gelişmiş GUİ (Grafiksel Kullanıcı Arayüzü), Metin2 client sistemlerinde kullanıcıların banka menüsüne erişimini kolaylaştırırken, aynı zamanda görsel açıdan da etkileyici bir tasarım sunar. BU tür sistemler, genellikle özel olarak tasarlanmış arkaplanlar, butonlar ve simgelerle donatılır. Modern banka sistemleri, kullanıcıya daha fazla depolama alanı sağlarken, aynı zamanda animasyon efektleri ve akıcı arayüz geçişleriyle oyun içi deneyimi daha keyifli hale getirir.
Ruh desing, Metin2 client'larında estetik ve fonksiyonelliğin birleştiği bir kavramdır. Bu desingler, genellikle karakterlerin veya sistemlerin arka planındaki temalarla uyumlu bir şekilde tasarlanır. Örneğin, banka menüsünde kullanılan Ruh desing, oyunun genel atmosferini koruyarak kullanıcıya immersif bir deneyim sunar. Bu tarz tasarımlar, sadece estetik değil, aynı zamanda kullanıcıyı yönlendiren ve kolay kullanım sunan yapılar olarak da değerlendirilir.
Metin2 client pack'lerinde yer alan banka sistemleri, genellikle editlenebilir ve özelleştirilebilir yapıdadır. Bu sayede, her sunucu sahibi kendi oyun dünyasına özel banka sistemlerini entegre edebilir. Özel client sistemleri, bu bağlamda kullanıcıların dikkatini çekecek kadar özgün ve işlevsel olmalıdır. Geliştiriciler, bu sistemleri hem güvenlik hem de kullanıcı deneyimi açısından optimize ederler.
Metin2 pack dosyalarında bulunan banka sistemleri, genellikle .gr2 formatında modellenmiş arayüz öğeleriyle gelir. Bu dosyalar, client edit işlemleri sırasında değiştirilebilir veya geliştirilebilir. Oyuncuların bankaya erişimi sırasında karşılaştıkları arayüz, sadece işlevsel değil, aynı zamanda görsel açıdan da dikkat çekici olmalıdır. Bu bağlamda, banka GUİ sistemleri, doğru renk uyumu ve kullanıcı dostu menü düzeni ile ön plana çıkar.
Eğer siz de Metin2 oyununda farklı bir deneyim arayışındaysanız, gelişmiş banka sistemleri ve Ruh desing yaklaşımıyla hazırlanan GUİ tasarımları, oyun içi organizasyonunuzu ciddi derecede artıracaktır. Client yamaları ve güncelleme süreçleri sırasında bu sistemlerin uyumlu çalışması için dikkatli olunmalıdır. Metin2 Lobby olarak bizler, bu tür gelişmiş sistemleri doğru şekilde entegre ederek, kullanıcılarımızın en iyi deneyimi yaşamasını hedefliyoruz.
If you want to enhance your gaming experience in Metin2, an advanced banking system combined with an aesthetically appealing GUI design can significantly improve the quality of gameplay. One common issue faced by players on Metin2 servers is the limitation of inventory space. For this reason, advanced banking systems allow players to store items more securely and in an organized manner. However, functionality is not the only important aspect; aesthetic and user-friendly interfaces are also crucial.
An advanced GUI (Graphical User Interface) simplifies player access to the bank menu in Metin2 client systems while offering visually impressive designs. These systems typically feature specially crafted backgrounds, buttons, and icons. Modern banking systems provide users with more storage space while enhancing the in-game experience through animation effects and smooth interface transitions.
Ruh design is a concept in Metin2 clients where aesthetics meet functionality. Such designs are usually created to harmonize with the themes of characters or game systems. For instance, the Ruh design used in the bank menu provides an immersive experience while preserving the overall atmosphere of the game. These types of designs are valued not only for their visual appeal but also for being user-guiding and easy-to-use structures.
Banking systems included in Metin2 client packs often come with editable and customizable features. This allows each server owner to integrate unique banking systems tailored to their own game world. Custom client systems must be original and functional enough to capture the attention of users. Developers optimize these systems both in terms of security and user experience.
Banking systems found in Metin2 pack files typically come with interface elements modeled in .gr2 format. These files can be modified or enhanced during client editing processes. The interface encountered by players when accessing the bank should not only be functional but also visually appealing. In this context, banking GUI systems stand out with appropriate color harmony and user-friendly menu layouts.
If you are looking for a different kind of experience in Metin2, advanced banking systems and GUI designs developed with a Ruh design approach will significantly improve your in-game organization. Attention must be paid to ensure that these systems operate smoothly during client patching and updating processes. At Metin2 Lobby, we aim to provide our users with the best experience by properly integrating such advanced systems.
