Ninja Okçu Hasar Düzeltmesi Fix / Ninja Archer Damage Fix
PythonPlayerSkill.cpp açın, ekleyin;
Open PythonPlayerSkill.cpp, add;
C++:
DWORD dwMotionIndex = pSkillData->GetSkillMotionIndex(rkSkillInst.iGrade);
DWORD dwLoopCount = pSkillData->GetMotionLoopCount(rkSkillInst.fcurEfficientPercentage);
if (!pkInstMain->NEW_UseSkill(rkSkillInst.dwIndex, dwMotionIndex, dwLoopCount, pSkillData->IsMovingSkill() ? true : false))
{
//Tracenf("CPythonPlayer::__UseSkill(%d) - pkInstMain->NEW_UseSkill - ERROR", dwSlotIndex);
return false;
}
devamında;
in continuation;
C++:
if ( pSkillData -> IsFanRange ()) { if ( pkInstMain -> NEW_GetInstanceVectorInFanRange ( float ( dwRange ), * pkInstTarget , & kVct_pkInstTarget )) {
Ekledikten sonra aşağıdaki görsel gibi gözükecektir.
After adding it will look like the image below.